Fortune telling solitaire is food for the mind and a window to the future. Fortune-telling Solitaire Solitaire Layout Rules

Our great-grandmothers were also fond of playing solitaire. Thanks to an ordinary playing or fortune-telling deck, you could get an answer to an exciting question, tell fortunes or just have fun. There are many layouts, varying in complexity, execution principle and number of cards. Before playing solitaire games on 36 cards or more, it is necessary to study the features of each technique, find out what methods of fortune-telling are, and learn to understand the interpretation of the dropped values.

"Klondike" is considered to be the most demanded of all existing layout methods. For many centuries, adults and children have been fond of playing "for one". With the development of technology, it has become possible to transfer solitaire to electronic form, and now all Windows users will be able to test their luck on a computer.

The Klondike rules are quite simple. For her you need to prepare a deck of 36 or 52 cards. In the first case, a complex layout is used, in the second it is simplified, just for beginners.

Solitaire layout "kerchief".

Procedure:

  1. The deck is laid out into seven closed piles, from left to right in an ascending order. It turns out that in the first one remains 1 card, in the second - 2, in the third - 3, etc. The rest are removed to the side.
  2. The top ones are turned over, and if there are aces among them, they are put aside. In a simple "Klondike" they are the basis for further assembly by color.
  3. Further, the collection is carried out for aces, in ascending order.
  4. In the playing field, sheets of different suits are placed on top of each other in descending order. For example, a queen of diamonds is laid on the king of spades, or a six of spades on a seven of hearts. This continues until sixes.
  5. If any of the piles after the move turns out to be empty, you can transfer the king with the entire chain to it, or one if it is not there. This is how the cards move from one column to another. For example, if you need to open the jack of spades, and there is a club of the same denomination nearby, then any red ten with a chain is shifted to it.
  6. The revealed sixes are laid out on the aces according to the suits, and after them the others, coming in ascending order.

This continues until four piles are collected, up to the kings.

How to play other solitaire games

"Klondike" is not the only type of card layout that can be performed. There are plenty of others, no less exciting, that can be decomposed from decks into 36, 52 or 54.

If the calculation is carried out as fortune-telling, then before it you need to mentally ask the question of interest.

"Grandma's alignment"

Fortune-telling with the unusual name "Grandma's Layout" is quite simple, but no less interesting from this. The goal is to collect each suit in descending order.

The deck is well shuffled (if necessary, ask a question mentally) and lay out 3 pieces:

  • to the center;
  • south, north, west, and east of the central stack;
  • diagonally between the edges of the "cross" - start in the southwest, and further clockwise.

The top sheets are playable in each triplet. If aces fell, they are put aside. Collect cards of the same rank so that their number in the initial three does not exceed 4 pieces.

Grandma's alignment.

If the layout has stopped folding, you can shuffle the deck and unfold it again. Only 3 attempts are given, and if during this time the game has developed, it means that the fortuneteller received the answer "yes" to his question. Otherwise, you can try your luck again, but after a while.

"Pyramid" of 36 cards

Pyramid is a fairly simple solitaire game with 36 or 52 cards. In both cases, first lay out 1 card face down, then there is a second row of 2 so that they half overlap the first, then the third row, which already consists of 3, and so on according to the checkerboard principle. Thus, you should get a pyramid, at the base of which there will be 6 cards. Those that remain in the hands are laid aside with a picture down.

  • for an ace it is 11 points;
  • for a lady - 13;
  • for a jack - 12;
  • for the king - 19.

The "pyramid" layout.

Solitaire begins by opening the top card in the remaining deck. In a pair to her in the pyramid, they are looking for such that both in total form the number 19, for example, queen and six, jack and seven. The king is laid aside.

If it is not possible to find a pair, the card is placed next to the divination deck. If the pair plays, it is discarded. The "pyramid" is folded when all the sheets have formed pairs with each other with a total of 19.

"Pyramid" for 52 cards

In a game of 52, the layout differs in the number of rows: there are not 6, but 7 of them, but the principle of the layout remains the same. The pairs form cards that add up to 13 points.

The arrangement of denominations in this version is slightly different:

  • the ace has 1 point;
  • the jack has 11;
  • the lady - 12;
  • the king has 13.

When all the cards have found their pair, the solitaire is over.

Alignment for desire

Standard 36-card solitaire can be a great help if you need to resolve any issue. They hold the deck in their hands, mentally pronouncing the desire. Then they shuffle it well and pull out 2 cards with a pattern up. The rest are arranged equally with the shirt down.

The bottom 2 pairs in each pile are considered first. If there are 2 identical in the verticals, they are removed to the side, despite the different suits. Then move on to the next four. In the end, the inverted and 2 last ones should remain. Those that are face down are opened.

The wish will come true if the pair are in the same column.

"Defender of the Fortress"

This solitaire has an interesting history. There is a myth according to which a few centuries ago the alignment was performed by one of the soldiers of the besieged fortress. So he wanted to know how soon their torment would end and the enemy would retreat. For a long time he did not succeed - the cards did not want to add up in any way, and the siege continued. When the food supplies were almost exhausted, and the defenders had no strength left, the decomposed solitaire suddenly came together. After that, literally 3 hours later, the enemy lifted the siege.

For this solitaire you need a deck of 54 cards.

The layout is performed according to the following principle:

  1. Aces are removed from the deck and laid out on the table one above the other. The color does not matter.
  2. The rest of the cards are shuffled and placed openly according to the following pattern: 4 on each side of the aces in 6 rows.
  3. The outermost columns on both are playable. Of these, sheets of the same suit in descending order are moved to free horizontals. For example, clubs 7 and 6 are available. This means that the smaller one moves to the larger one. The cards lying behind the outer ones are not touched until they turn out to be open.
  4. All the sheets following the aces are laid out on them. If there is an open deuce in the outermost, it is placed on the same ace.
  5. When releasing any rank, instead of the taken card, it is permissible to put one extreme of the remaining rows and collect a chain on it.

"Fortress Defender" solitaire layout.

You cannot shift a chain of several pieces, so you need to analyze and calculate the moves in advance so that fortune-telling does not go to a dead end. The more contour lines are released, the higher the probability that the game will end successfully.

Gypsy Solitaire

In this case, the fortuneteller will need a standard deck of 36. The cards are laid face down in 4 rows of 9 cards. The last card is placed in the bottom row on the right. They open it, look at the meaning and put it in the place intended for it:

  • the row starts with sixes and ends with an ace.
  • first row - clubs, second - diamonds, third - hearts, bottom - spades.

When placing a card in its place, the one that was originally there is removed from it.

Folded gypsy solitaire.

Manipulations continue according to the same principle until the ace of clubs opens. As soon as he is in his hands, he is sent to the upper corner on the right. If it turned out to open the cards before the appearance of the ace of clubs, the solitaire is considered completed.

If the solitaire does not work out, you can find out how much is left until the wish is fulfilled: the number of unopened cards in the upper row shows the number of years remaining, the second row determines the number of months, in the third they look at the weeks, and in the lower row - the days.

Napoleon layout

This alignment also has its own legend, according to which the French emperor performed the calculation when he was in exile. Why he did it - nobody knows. Perhaps this was the best way to keep yourself occupied.

"Napoleon" is a rather difficult type of solitaire, which requires 2 decks of 52 cards. They are mixed and distributed in the following order: 3 rows of 10 sheets each closed and one, bottom, open. With him and begin the calculation.

Collect cards in descending order. If the whole chain is folded in a row, the cards in it are removed to the side. In this case, the suit is not taken into account. So, if there are 10, 9 and 8 in a row, put 9 on 10, and then 8. Free ones on top open, and they automatically become active for further play.

When there are no active cards to move, another game row is laid out from the deck. The inverted ones are not touched until the lower ones are removed and access to them is freed.

The cards are shifted both one at a time and in whole piles. If the entire vertical is free, you can put the assembled chain on it. It is considered that the solitaire has come together if the whole deck is open and 8 stacks are collected face down.

"Prisoner of Reading"

And again the legend. The writer was in prison in the city of Reading. He had enough time, and, in addition to writing ballads, he figured out how to play solitaire, which is used today almost unchanged.

It is interesting that the writer had only one card during his entire stay in prison. It was just before his release.

A deck of 36 cards is taken for the layout. 9 of them are laid out in a horizontal row with an open value. There are three more cards under this row, also face down. If one of the upper ones coincides with the denomination of the middle one from the bottom, it is transferred to it. For example, there is a lady in the middle. All the ladies from the top row are transferred to it. The extreme lower ones are not used.

Layout scheme "Prisoner of Reading".

If there are no cards to move, they take 3 more from the deck and on the middle one they collect those that lie in the top row according to the previous analogy. Solitaire came together if all the cards were laid out in 3 pieces, and those in the top row were moved to the middle one.

According to the description, it may seem that playing solitaire is a very difficult task. But in fact, it is worth at least once to see how another person spreads it, and everything becomes clear. And having dealt with one, the rest is much easier to master.

Antique solitaire stands out brightly against the background of other types of fortune telling. We all know that the older the ritual, the more power and information it has. In those distant times, when our ancestors laid out cards, they did not depict suits, but images of objects, buildings, animals and natural phenomena. This feature made it possible to more accurately determine the answer, to characterize the desired situation. The action required a special setting (evening and candles) and mood.

How to play old solitaire correctly?

There are several types of layout, in which 20, 25 or 36 cards can participate. But the principle is the same for everyone. You shuffle the cards thoroughly and lay them out one at a time in 4, 5, or 6 rows, respectively. Now look carefully and with concentration which images matched. In stricter versions, moving the pictures is prohibited, but often you should rotate the pictures in order to align adjacent cards with each other. Pay attention to how some pictures replace others and in what sequence - this will more clearly reveal your situation.

You can also always use the free online layout.

Decoding images

Here are the most common meanings of the symbols required for both real old solitaire and free online fortune telling:

  • scales - you are indecisive;
  • laurel wreath - surprise;
  • road - a trip awaits you;
  • spruce - you have no one to expect help;
  • castle - restricted area;
  • a snake is a bad incident;
  • umbrella - your cherished desires;
  • the key is the need to resolve the situation;
  • book is a government agency;
  • bell - betrayal, bad event;
  • ring - marriage, declaration of love;
  • the ship is a symbol of joy and happiness, an extremely good symbol;
  • crown - you will achieve success;
  • penny - profit;
  • bonfire - family, your home;
  • cat - sympathy, flirting;
  • cross - rock, a situation that cannot be changed;
  • a swan is good news;
  • a girl's face - a new meeting;
  • mill - gossip, conspiracies, gossip;
  • month - news within 30 days;
  • swords - conflict;
  • lightning - the situation will require you to make a quick decision, spontaneity;
  • glasses - reevaluate the situation, you may notice new details;
  • letter - news;
  • horseshoe - a favorable life period, happiness;
  • a glass - an event, a feast, alcohol;
  • candle - pacification, relaxation, smooth flow of life;
  • a heart pierced by an arrow - a quarrel with a loved one, parting, divorce;
  • sun - the emergence of new opportunities, happiness and well-being;
  • arrows with plumage - the envisioned will come true;
  • forked arrows - love, passion, enthusiasm;
  • duck - you are misled;
  • flag - career changes;
  • flower - feelings;
  • chains are an obstacle, someone bothers you;
  • watches - new life opportunities;
  • skull - a serious illness, malaise;
  • anchor - stability.

Analyze the values ​​according to the question asked. Remember: cards open the future only to those who are determined and serious.

Solitaire is a single player card game. Solitaire spreads have become one of the standard entertainments of the famous operating system. There are layouts for 52 and 36 cards, the article will describe several varieties of the game and give the rules on how to lay out solitaire (36 cards).

Solitaire games are a great way to relax and while away the time. There are not only playing, but also fortune-telling types of layouts. Although in this way you can get from the cards only "yes / no" answers to very simple questions.

How to play 36-card Klondike Solitaire

Klondike Solitaire is one of the most popular and famous solitaire games around the world. This type of layout was included in the standard set of games in the ubiquitous operating system. The layout rules are extremely simple.

Decks of 36 and 52 cards are used for the layout. To play solitaire (36 cards), as in every other card game, you need to know the rules. There is a variant of the large layout for 104 cards from two decks (52 cards). For this version of the game, 10 rows are laid out, for playing on one deck of 52 - 6 rows, for a regular playing deck (36 cards) the rows are reduced to 5. The cards are laid face down. The first row is laid out on 1 card in each column, in the second one is laid out on the card only in 5 columns, in the third - in 4 and so on. The last card in each column is turned face up.

The remaining cards are set aside and used when the options for moving the layout end. You can flip through a deck of three cards. The last one in the top three is considered active; the middle one can be taken only after the one closest to the player. In the Big scenario, you can turn over the deck only once, in the layout for 36 cards, the use of coupon cards (from the deck) is not limited. To simplify the game, beginners can take one card from the pass.

The rules of the game (36 cards), how to play Klondike solitaire:

That's all the rules. Solitaire is considered to be played when all the cards of the corresponding suit are collected for aces.

How to play 36 cards Spider Solitaire

A deck of cards is rarely used for Spider Solitaire. You can lay it out with one, two or four suits. To play, take 2 or 4 decks at once, depending on the desired difficulty.

Step-by-step instructions for 4 decks of 36 cards, how to play Spider Solitaire:

You can play with fewer decks, then the number of rows must also be reduced. So, for 3 decks (36 cards), you need to make 8 columns, one half of which is 7 cards and the other - 6 pieces. Playing with fewer decks is less fun.

"Grandma's alignment"

A very simple but interesting version of 36-card solitaire. The deck is laid out in 3 identical columns from fans of 3 cards, as shown in the photo below. The object of the game is to collect sequences of each suit from ace to six.

The top card in each fan is considered the active card. The dropped aces are immediately laid out to the side. Only cards of the same rank can be placed on top of each other, but their number in a fan should not exceed four. In a dead-end situation, the deck is assembled, interfered with and again laid out in threes. Solitaire is considered completed if the combinations are made in three hands.

Pyramid Solitaire

Pyramid is a very simple way to play solitaire (36 cards). You need to shuffle the deck and lay out 9 rows of 4 cards, the last in the column with the suit up. Next, you need to look for pairs of the same value of cards, such pairs are eliminated from the layout, and the cards under them are revealed. Nothing can be done with places of empty columns. The layout is considered folded if all cards are eliminated.

Rules for fortune telling on cards

It's no secret that cards can reveal the future. How to play 36-card fortune-telling solitaire? There are several simple signs and requirements for a fortune-telling deck. You can't guess with playing cards. The deck should not be touched by strangers. It is better to keep several sets of cards, one for personal use, the second for fortune-telling by outsiders. Do not ask questions to cards in a bad or depressed mood.

Each divination deck should have its own storage location, for example, a beautiful velvet pouch. You should not ask all questions in one layout, many of the answers will not be even approximately correct. Also, do not ask for help cards for trifles and ask the same question twice. The most accurate layouts are made for a period of not more than 3 months.

Alignment for desire

There are very simple divination solitaire games (36 cards) for a wish. How to unfold one of them is described below. Before starting the alignment, you should hold the deck in your hands, thinking about your desire. Next, you should mix the deck well and lay out two cards face down next to each other. The remaining cards are evenly laid out in 2 rows, suit upwards, it is necessary to start the layout with the last ones laid out.

The first four is considered, if in each column there is a card of the same denomination they are put aside, attention goes to the next four. For example, in the first column there is a nine of spades, and in the second there are nine crosses, they can be located opposite each other or diagonally. The end result should be two cards suit up and two cards face down. The wish will come true if the paired cards are in the same column. If the alignment reaches a dead end earlier or cards of the same face value end up in different columns, you should not expect the fulfillment of your plan.

Solitaire "Vorozhba"

"Divination" is another way of playing solitaire (36 cards) for a wish. You need to make a wish and shuffle the deck. The cards are laid face down in 5 piles of 7 pieces, the last one is revealed. The face up card becomes the intended suit.

Further, the piles must be sequentially opened one card at a time. A suit that does not match the guess and cards with a value of less than 10 of any suit are removed from the solitaire game. For example, the last card dropped the crosses, the pile is opened until a ten, jack, queen, king or ace of crosses is found. The action is repeated with each column. Found and not revealed cards are collected from the end - from the last to the open, the deck is laid out already on 4 columns without shuffling. The whole sequence of moves is repeated until 5 cards remain in hand. The solitaire has come together if all five cards of the conceived suit and value are higher than 10. In any other case, there are obstacles on the way to the fulfillment of the wish.

Loves - Loves Solitaire: Layout

When the deck ends, the remaining cards are collected in order from the last played to the first. Then the layout is carried out on 5 cards in two rows, without interfering. Actions are repeated sequentially, reducing the number of cards in a row to two.

Solitaire "Loves - dislikes": interpretation of the result

The result of fortune-telling depends on the number of pairs remaining on the table. If you have two cards left, you can order a dress and look for comfortable wedding shoes. Two non-exited couples speak of a strong feeling, three - of interest, four indicate the young man's longing for a fortuneteller, five couples mean light interest, six - betrayal. If there are seven or more pairs left on the table - the solitaire has not come together, you must try to play it again.

Medici Solitaire (how to decompose correctly)

Medici Solitaire is called by some as yoga cards. This is a special practice that allows a person to receive answers to questions and independently ask the desired course of events. Although the alignment is more than one century old, recently it has been increasingly suggested to be performed by "computer forces". In this case, tactile contact is lost and the magic of the cards disappears. How to manually fold Medici Solitaire? What is he in general?

Medici Solitaire: a history

History is not inclined to indulge in accuracy and objectivity: any event is overgrown with conjectures and fantasies. Therefore, today this card game is known by the names:

  • solitaire by Catherine de Medici;
  • Maria de Medici solitaire;
  • solitaire by Mary Stuart.

It is the last name that is considered correct. It is believed that the unfortunate queen played solitaire on the night before her execution, hoping for a "win": if the cards were laid down in the right way, she would have been saved. But, as you know, Mary Stuart went to the chopping block and was beheaded. According to legend, one of her last phrases was: "Almost came together."

The author of the solitaire game is called John Dee - the most famous alchemist, astrologer, hermetist, mathematician. He closely communicated with representatives of the royal blood and at some point taught Mary Stuart a special card game. The Russian Empress Catherine II also played solitaire. They say that the cards "winked" at her only three times: before marriage, before accession to the throne and before death. As is commonly thought, the alignment lies only on the eve of the most important events in a person's life.

Modern people have rethought Medici solitaire a bit: the theory of the so-called Dream Hackers says that with it you can work with intention, building your life as you see fit.

What is Medici Solitaire?

Medici Solitaire is a kind of game with magical overtones. A person works with a deck of 36 cards (less often of 52). He thinks about the problem and performs the alignment according to the given rules. If the Medici solitaire has developed, the answer is considered received. The layout is successful with the two remaining piles, where the first has 35 cards, and the second has 1.

Tradition says that the answer can be read only by the prevailing solitaire. But many see messages for themselves, even if there are much more than two cards left. In this case, the deck reveals to the fortuneteller his past, present and future. Hackers of Dreams, based on the teachings of Carlos Castaneda, adapted the old alignment to his features. From now on, a person not only receives an answer, but acquires the ability to change his life. It is only necessary to lay out the cards in a certain order, forming a chain of events, and then exactly perform each conceived action. As a result, what is desired according to the Eagle's Law will certainly happen.

Medici Solitaire: How To Decompose Correctly

By itself, Medici Solitaire is quite simple and does not differ much from other similar games.

Necessary:

  1. Prepare a regular playing deck of 36 cards.
  2. Shuffle the deck.
  3. Lay out three cards from left to right face down. Turn them over.
  4. Look at the second card and evaluate its “neighbors”. If on the sides there are cards of the same suit (for example, two Clubs) or of equal value (for example, two Eights), then the second card is shifted to the left, covering the first.
  5. Draw the next card from the deck. Perform action # 4 as many times as possible.

The cards lying at the bottom are transferred together with the “moving one”. When collapsing, the items on the left are given priority. It is permissible to lay out all the cards at once without breaking them into threes. This will allow you to assess the overall situation of the alignment, but it will require much more concentration. The main task is to correctly construct Medici Solitaire: the cards do not lie, but not everyone knows how to read them. Most fortunetellers develop their own meanings over time. They can either be based on classical interpretations or be completely individual.

Medici Solitaire: Card Description

The traditional meaning of the cards is considered basic; on it, if necessary, "string" their own ideas and clarifications. The main division of cards, which determines the sphere of their "influence", occurs by suit:

  1. Hearts. Responsible for feelings. Sympathy and love, dislike and hatred are the problematic of the suit.
  2. Diamonds. They talk about money and material goods. Profits and losses, financial position - it is the tambourines that will tell about them.
  3. Clubs. Associated with social interactions both at home and at work. The suit is closely related to everyday problems, as well as travel - both close and distant.
  4. Peaks. Indicate strength and power. Obstacles, aggressive behavior, intrigues of enemies, coercion and heavy duties are the main "interests" of the peak.

The gradation of the maps looks like this:

  • Ace - implies some kind of external event that provokes a person to a reaction or action. For example, the Ace of Hearts may indicate a casual but very promising romantic encounter;
  • The king is a law that forces you to correlate your behavior with existing rules. The card is responsible for the routine, restrictions, regime. For example, the King of Clubs may imply the need to go to an unloved job;
  • A lady is a person, a person, a living being. It can be anyone - from an insect to a loved one. For example, Queen of Spades copes well with the role of both an angry neighbor and an aggressive dog;
  • Jack is the courier of the driving force, Hermes among the cards. Gives impetus, motivation, inspiration. For example, Jack of Diamonds implies a desire to make money;
  • Ten - indicates the result or the end of a certain process. For example, 10 Worms may indicate the end of a passionate romance;
  • Nine is any action. For example, 9 Tambourine describes the acquisition, 9 Worms - a call to a loved one, 9 Clubs - preparation of an annual declaration, 9 Peak - punishment of a child for disobedience;
  • Eight is associated with communication. Conversations, sexual contacts, fights, feasts, etc. For example, 8 Tambourine is a card of business negotiations, and 8 Peak indicates a conflict with someone;
  • Seven - Symbolizes absorption, be it food or information. For example, 7 Peak may fall on receiving bad news, and 7 Clubs - on learning something new and useful;
  • Six - road, moving. Distance doesn't matter. For example, 6 Clubs indicates both a business trip to another country, and just a trip by public transport.

No definition is given to cards of the lowest rank. This is due to the fact that Medici Solitaire was not originally designed for their use. When working with a full deck, "small" cards can either be ignored or perceived as minor incidents in the area for which the suit is responsible.

Medici Solitaire: Event Modeling Technique

Of course, card games in themselves are very interesting, even without being tied to the conjectural overtones. The pleasure of having Medici Solitaire come together is well worth the time. But we must not forget about the practical application of the deck. Even for those unfamiliar with don Juan's teachings, it may be interesting to try to trigger the desired event. Medici Solitaire works like a program in which incidents are recorded in a chain, among which one is the cherished goal.

There are seven positions that must be filled in with cards:

  1. Outlining a goal. As a rule, Jack is used as an exponent of intentions. The suit depends on the problem area. For example, you need to work through your personal life - to get an offer to go on a date. The Jack of Hearts (Vc) will do.
  2. Greetings of strength. This should be any simple action that none of the outsiders will pay attention to - scratching your forehead, straightening your hair, putting a book on the table. 9 Clubs (9t) are often placed here.
  3. Force response. At this point, the person should receive a signal that his request has been accepted. For example, a mosquito will bite your forehead, hair will fall over your eyes, the pages of a book will move due to a gust of wind. Card - Ace of Tref (TT). If there is no response, you need to postpone the chain of actions to the next day.
  4. Creation of a cause. You need to give a reason for the event to happen. For example, you can approach the person of interest or send him an SMS. The map is associated with movement, therefore - 6 Worms (6h).
  5. An appeal to power. Again, any action. For example, pull out a coin from your pocket - 9 Tambourine (9b).
  6. Target card. Determines what was conceived - what the Medici Solitaire layout is created for. Receiving a date is well described by the Queen of Hearts (DH) card.
  7. Satisfaction. It is necessary to express the joy of what happened, to emphasize the result. 8 Worms will do (8h).

The resulting chain is [Vch 9t TT]. The first three actions are considered to be a block of salutations from the Spirit. They happen in a very short space of time. The rest of the stages require a larger time margin. If you wish, you can apply timing: determine how many minutes or hours are allocated for each event. Everything that happened must be recorded in a notebook, correlating it with a given map. The resulting chain will not allow you to correctly decompose Medici Solitaire: there are not enough cards for a full-fledged convolution. There are two options for action:

  • ignore this fact and try to implement a short chain;
  • supplement the chain - either by choosing the cards yourself, or using one of the calculators that are widely available on the Internet.

The "improved" version looks like this - [HF 9t Tt Tch 6b 6p 10p 9h W Kp 7b Kb] [Tb 10b DB] [Kch Vp 6t 7t Dp Wb 8t 10h 6h 9b Dh] [Kt Tp]. In this case, Medici solitaire adds up to two positions - [CT TP]. As a rule, a person defines incidents only for the described seven points ("his" - ([Vch 9t TT]). The rest of the cards are left to the discretion of the Spirit.

For example, after the envisioned TT (force response), something should happen that fits the Pt card. You just need to carefully observe: at some point, a love song will play loudly or a kissing couple will come into view - this is a manifestation of the Ace of Hearts. The chain of events of Medici Solitaire must be followed to the end: in an unprocessed form, it can lead not quite where a person would like. Having achieved the desired (8h), it is necessary to live the remaining six positions, marking them in a notebook.

Medici Solitaire is a unique technique that opens up new facets of existence for everyone. You can only learn the intricacies of this alignment in practice: theory can only generate interest.

Solitaire playing rules

Bayan. Purpose of the game: collect all cards in one pile.
Rules. A deck of 52 cards is laid out in 6 horizontal rows. If a card lies to the right of a card of the same suit or denomination (next to or across one card), then it is placed on the left card. The collected cards are transferred in a pile. The vacated spaces are filled by shifting the remaining stacks to the left.


Two by two . Purpose of the game:lay out all the cards from the deck.
Rules. 4 cards are taken from the deck and placed side by side face up. If there are 2 cards of the same suit, then they are covered with 2 cards from the deck. Solitaire will come together if the whole deck comes out.


Joker. Purpose of the game:collect all cards for aces in suit in ascending order 7, 8, 9, 10, jack, queen, king.
Rules. A deck of 32 cards and two jokers are required to play solitaire. 4 Aces are taken out of the deck and laid out in a row from above. The remaining 30 cards are laid out face-down, one at the top, in 6 horizontal rows of 5 cards each. Only free cards are allowed to be shifted. One bottom card of any of the vertical rows is considered free. For example, during the initial layout, all 6 cards of the fifth, lower horizontal row are free. A free card of one row can be transferred to a free card of another row in descending order, alternating red and black suits. For example, on 9 diamonds, you can put 8 clubs or 8 spades, on 8 clubs - 7 hearts or 7 diamonds. A free card can be placed in a row of aces in ascending order in a suit. A joker, which is in the process of laying out or shifting a free card, is put aside as a reserve in order to use it at the right moment. Joker can be used as any (suit) card, black or red, required at the moment. For example, if you put the Joker on 10 diamonds, then 8 diamonds or 8 hearts can be placed on this Joker (in this case, the joker is used as 9 clubs or 9 spades). It is allowed to use two jokers at once. If in the process of shifting any column has become free of cards, then any of the free cards can be put there.


Christmas trees. Purpose of the game: disassemble 2 Christmas trees from cards by transferring them to the main pile.
Rules. Solitaire is played out of 1 deck of 52 cards. 2 Christmas trees are laid out, 16 cards each. One card is dealt from the remaining deck. If among the playing, lower, fully open Christmas tree cards there are cards one point more or less than the one dealt from the deck (regardless of the suit), then they are transferred to the pile on the card dealt from the deck. On this card, in turn, other playing cards of the Christmas trees, differing by 1 point from the one previously transferred to the pile, are removed to the pile. This sequence is repeated with all cards dealt from the deck until the deck runs out or the Christmas trees are taken apart. Solitaire is good if the Christmas trees are taken apart before the deck is exhausted.


A wish . Purpose of the game: line up the cards in ascending order, regardless of suit, on the bases that are located in a row above the cards by indices.
Rules. The game uses 2 decks of 52 cards each. Cards from decks are laid out on 8 piles of 12 cards each (2nd horizontal row). The top card is open and is the index. Further below is another row of 8 piles of 1 card each. From any of this pile, cards are taken and transferred to the places above the index cards. The value of the card being moved must be 1 more than the value of the index card, 2 is put on the ace. The suit does not matter. When all options are exhausted, you need to click on the row with indices (2nd row) and the bottom row will be covered with cards from the row with indices. Solitaire is considered completed if all cards except the index cards are collected on 8 bases.


Carlton. Purpose of the game: line up the ascending sequences of cards on 4 bases according to suit.
Rules. Cards from the deck are laid out into 4 piles, in 1 pile 4 cards, in 2 piles 3 cards, in 3 piles 2 cards, in 1 pile 1 card. Above there are 4 bases for the collected cards. A deck with the remaining cards is placed next to it. You can transfer cards from pile to pile in descending order with alternating suit colors. First, aces are put into the bases, and then cards in ascending order according to suits 2, 3, 4, ... D, K. When there are no cards to transfer, then cards are taken from the deck, which add a stack of 1 card. Solitaire is settled if all cards are collected in 4 bases.


Coco. Purpose of the game:lay out the cards in 4 horizontal rows by suit and in ascending order (6, 7, 8, 9, 10, B, D, K, T).
Rules. A deck of 36 cards is laid face down in 4 horizontal rows of 8 cards each, leaving room for an ace. Additionally, a pile of 4 cards is laid out. From this pile, you can take cards only if an ace is revealed.
Example. The card from the bottom pile of cards is taken first. Suppose this card is 6 tambourines, then it is placed in the 3rd row in place of 1 card, then 1 card is opened; Let's say 8 tambourines, this card is put in the 3rd row in place of 8 tambourines, then place 8 of tambourines is opened and this is the Ace of spades card, it is placed in the place of Ace of spades, after that it is necessary to take a card only from the bottom pile of cards, etc.


Well . Purpose of the game: collect all the cards in the central pile.
Rules. The cards are laid out in 4 side piles and 1 central pile, alternating red and black suits in turn: cards are placed in the central pile in ascending order of values ​​(with the exception of the ace - deuce), in the side piles - in descending order (after ten nine). Any cards from the reserve deck can be put into empty piles. If there are no suitable cards in the main piles, then the cards are also taken from the reserve deck. Solitaire is played if all the cards are in the central pile or at the "bottom of the well".


Klondike. Purpose of the game: line up the ascending sequences of cards on 4 bases according to suit.
Rules. A deck of 52 cards is dealt into 7 piles. There is 1 card in 1 pile, 2 cards in 2 piles, 3 cards in 3 piles, etc. Only open cards or card sequences can be shifted, that is, the collected lines of cards by value in descending order with alternating suit colors. To begin with, aces are collected and transferred to the bases, and then cards by suit and in ascending order T, 2, 3, ... D, K. When a card is transferred to another pile, the face-down card lying under it is revealed and becomes playable. On a completely disassembled pile, you can put either a king or a collected series of cards. When all possible transfers of cards are made, they begin to take cards from the deck. The cards from the deck are dealt at 3. Only the top card is playable, if it is suitable for transfer and we transfer it, then the playable card becomes the underlying card, and so on. Solitaire is settled if all cards are collected on 4 bases.


Kings. Purpose of the game:build ascending sequences on 8 bases, regardless of the suit.
Rules. The game is played in 2 decks of 52 cards each. 8 aces are selected from the deck and laid out in the center in 2 vertical rows of 4 bases, where you need to transfer cards regardless of suit in ascending order. Next, to the left of the bases, a vertical row of 4 piles is laid out and a vertical row of cards from 4 piles is laid out on the right. Only face-up cards can be used to transfer from these piles. The top cards of the pile are considered face-up. Cards can also be shifted from pile to pile in ascending or descending order, with deuces on aces. Solitaire is settled if all cards are moved to the bottom.


Labyrinth. Purpose of the game:
Rules. A deck of 52 cards is laid out in 6 horizontal rows of 8 cards each. Above these rows are 4 bases with 4 aces. When dealing cards, if open cards suitable for transfer are formed, they are automatically moved to the bases. Upper and lower rows are considered face up cards. If a card from the top row is played, it reveals the card immediately below it, etc. Likewise, if a card from the bottom row is played, it reveals the card immediately above it, and so on. Face-up cards, if applicable, are placed on the bases. The cards are placed on the bases in the following sequence - T, 2, 3, 4, 5, 6, 7, 8, 9, 10, B, D, K.


Monte Carlo . Purpose of the game:
Rules. The cards are laid out face up in 4 rows of 5 cards each. Cards of the same value, or cards of the same suit, which lie next to each other, or are removed diagonally. After removal, empty spaces are filled with cards from the lower rows, and their places are taken by cards that are reported from the deck. Solitaire converges when there are no cards left.


Foundation. Purpose of the game: removing cards from all rows.
Rules. A deck of 52 cards is laid out in 7 rows of 5 cards each. At the top is the deck with the remaining cards and 1 base for the collected cards. The cards are transferred to the base from the deck. A card can be shifted from any of the 7 rows, provided that the card being transferred is 1, 2, or more in value, can be put on an ace and vice versa, but you cannot put a king on an ace and vice versa. Solitaire is settled if all cards are collected on the bottom.


Paganini. Purpose of the game: lay out the cards in 4 horizontal rows according to suit and in ascending order after the aces (T, 6, 7, 8, 9, 10, B, D, K), using free spaces.
Rules. A deck of 36 cards is laid out face up in 4 horizontal rows of 9 cards each. All aces, one by one, are removed from the layout and placed to the left of each row. In the free space, you can put the card next in seniority to the card lying to the left of the free space. For example, if there is a 9 peak to the left of the free space, then a 10 peak can be put in this place, if to the right of the free space there is a 10 peak, then a 9 peak can be put.


Memory . Purpose of the game: consists in the fact that the player must remember the location of the cards and in the least number of moves open all the cards and score the maximum number of points.
Rules. The player turns over any two cards and, if they make up a pair, they remain open on the game table and points are awarded for opening them. If the cards did not make a pair, did not coincide in value, then they are closed and the player's points are taken away, and then the player re-opens any two cards. And so on until all the cards on the game table are open.


Parade. Purpose of the game: collect piles of cards in a certain sequence. In the top row there are kings or jacks, in the middle there are queens and in the bottom row there are kings or jacks.
Rules. 4 aces are removed from the deck. Further, the cards are laid out in 3 playing rows of 8 cards each, and in one auxiliary row, also of eight cards. A deck with the remaining cards is placed next to the auxiliary row. Cards can be stacked on top of each other in a specific sequence:
put 5 on 2, then 8 and jack - all cards of the same suit;
on 3 they put 6, then 9 and a lady - of the same suit;
on 4 they put 7, then 10 and the king - of the same suit.
Empty spaces can only be filled with 2, 3, 4; 3 - in the central row, and 2 and 4 in the top or bottom rows. When all the possible options for the transfer of cards have been played, the remaining cards from the deck can be laid out in the 4th row, and so on until there are no cards left in the deck. Solitaire matches when there are no cards in the bottom row and in the deck, the top row consists of jacks or kings, the middle row consists of queens, and the bottom row also consists of jacks or kings.


Couples. Purpose of the game: remove all 18 pairs of cards from 9 piles.
Rules. A deck of 36 cards is laid out into 9 piles of 4 each, face down. The top cards are revealed in random order. If any 2 cards of the same value come across, they are put aside. Solitaire will work out if you remove all 18 pairs of cards (i.e. the entire deck).


Spider . Purpose of the game: is to move all cards from 10 columns in the upper part of the window in the least number of moves. To remove cards from 10 columns at the top of the window, move them from one column to another until a pile of cards of the same suit from king to ace is formed. When such a stack is collected, it is removed.
Rules. Solitaire uses 2 decks of cards. At the beginning of the game, 10 columns of cards are dealt with the top cards face down. The rest of the cards are in 5 columns in the lower right corner of the window and are used to deal the next rows. To move the card, drag it from one column to another. The cards are moved according to the following rules. Any card located at the bottom of the column can be moved to a free cell. The card located at the bottom of the column can be moved to the next highest card regardless of its suit and color (game with 1 suit), with alternating color of suit (game with 2 or 4 suits). A stack of cards of the same suit, lying in order, can be moved as one card. When you need to deal another row, click on the pile of cards in the lower right corner of the window. To deal a row, you must have at least one card in each column. The deck is not re-drawn.


Crossroads. Purpose of the game: remove all cards in pairs of the same value.
Rules. Solitaire uses 1 deck of 52 cards. Five play piles with 1 card in each pile are laid out in the form of a cross. The remaining cards of the deck are placed in the reserve. The top cards of the play piles and the reserve are play cards. When all possible pairs have been removed, the top reserve card is placed on the center pile of play. Empty piles are automatically filled from the central playing pile (if it contains more than 1 card), then from the reserve. The deck is not re-drawn.


The pyramid. Purpose of the game:remove from the pyramid all cards with a total score of 13.
Rules. 28 cards are laid out in 7 rows in the form of a pyramid. The remaining cards make up the reserve deck, which is laid face down. The playing cards are the bottom uncovered cards of the pyramid, the top card of the reserve deck and coupon. All kings and all pairs of cards are selected from the playing cards, which add up to 13 (for example: ace and queen, 2 and jack, 6 and 7).
Glasses
1 point - Ace.
11 points - Jack.
12 points - Lady.
13 points - King.
When all the possibilities have been exhausted, you can start flipping through the reserve deck. The solitaire has come together if all the cards have been parsed in pairs.


Handkerchief . Purpose of the game: remove cards from all rows.
Rules. A deck of 52 cards is laid out in 5 horizontal rows of 10 open cards. The last 2 cards are placed in the 6th row under the first 2 columns. All cards available from below are free to play. In the game, it is allowed to remove cards of the same value - 2 deuces, 2 queens, etc. By removing any card, we open access to the overlying card.


Secret . Purpose of the game: line up cards in suit and in ascending order on 4 bases.
Rules. A 52-card deck is laid out in a row of 7 face-up cards. The cards in this row form 7 piles. The remaining cards form a deck from which you can take cards to transfer to any of the 7 piles. The cards must be shifted in such a way as to collect them on 4 bases in suit and ascending order.


Solitaire. Purpose of the game: release four aces during the game and use them to collect the corresponding suits in an ascending sequence.
Rules. A deck of 52 cards is laid out on 8 horizontal rows of 6 cards and 1 horizontal row with 4 cards. Above the rows there are 4 bases for folding cards by suit in ascending order and 4 bases for transferring cards from one row to another. You can shift only open cards with alternating suits and decreasing value of the cards. You can transfer the collected pile of cards from one row to another, provided that the open number of bases and empty spaces in the rows allows. If among the playing cards of the rows there are those that interfere with further play, then they can be transferred to any of the free grounds for transferring cards. Such a base can contain no more than 1 card. Solitaire is settled if all cards are collected by suit in ascending order in 4 bases.


Old friend . Purpose of the game: collect all cards in one pile.
Rules. The deck consists of 52 cards. 4 piles of 5 cards in each suit are laid up on the table. Next, they look to see if there are any top 2 cards, the number of which would add up to 13. If there are, then these cards are set aside (king, queen and ace, jack and 2, 10 and 3, etc.). If the possibilities are exhausted, the top card from the remaining deck is revealed and placed next to it. If there is a combination of 2 cards equal to 13, then it is also set aside, if not, the next card from the remaining deck is revealed. Solitaire will come together if all the cards are collected in one pile.


Three. Purpose of the game: collect all cards by suit and in ascending order on 4 bases.
Rules. The deck consists of 52 cards. 17 piles of 3 cards and 1 pile with 1 card are laid out on the table. 4 aces are removed from these piles and placed on 4 bases. It is necessary to collect all the cards on 4 bases according to suit and in ascending order. It is allowed to transfer only cards of the same value from one pile to another. You cannot put cards on an empty pile. It is allowed to have no more than 3 cards in the piles.


Prisoner. Purpose of the game: transfer all cards of the two bottom rows to the second position of the top row.
Rules. From a deck of 36 cards, 2 rows of 9 cards are laid open. The next 3 cards are laid out one by one on top, also face up. If in the lower rows there are cards of the same rank as the middle card of the upper row, then they are removed and placed only on the middle card. So, for example, if the middle card of the top row is a nine, then all the nines from the two bottom rows must be put on it. After that (in the event that there is nothing to put on the middle card), the next 3 cards from the deck are revealed one at a time and again the cards of the same denomination of the lower rows are collected on the middle card. The deck is laid out 2 times. The solitaire came together if all 9 cards were transferred in the indicated order to the middle cards of the upper row.


Street . Purpose of the game: line up cards in suit and in ascending order on 4 bases located in the central row. Rules. Solitaire is played with a 52-card deck. 2 vertical rows are laid out from the deck, each of which has 4 piles of cards. Each pile contains 7 cards. Between two vertical rows there is a 3rd row, consisting of 4 bases, in which cards are laid out in suit and in ascending order, starting with an ace, then 2, 3, etc. Cards can be transferred from the left extreme row to the right extreme row and from the pile to the pile, provided that the value of the card being transferred is 1 more or less than the card on which we are shifting. Any card can be put in the vacant space in the pile of cards. Solitaire is settled if the cards are arranged in suit and ascending on 4 bases.


Streets . Purpose of the game: line up cards in suit and in ascending order on 8 bases.
Rules. A deck of 52 cards is laid out on 8 rows of 4 cards each. Above these 8 rows are 8 places (bases) for the collected stacks of cards (ace, 2, 3, etc.). An additional pile of cards is laid out next to it, from which you can take 1 additional card and put it on any of the open cards in the vertical rows, provided that its value is less by 1 and the suit will alternate (red-black). An open card in a vertical row is considered face up. Open cards can also be placed on top of each other in descending order of 1 with alternating suits. If one of the vertical rows is free of cards, then any card from another row can be removed for this row. From one row to another, you can transfer the collected sequence of cards of the same suit. Solitaire matches if all cards are stacked by suit and by value in the top 8 piles of cards.


Watch . Purpose of the game: collect all the cards in piles corresponding to their value to the clock face, so that the king is the last opened card.
Rules. A deck of 52 cards is laid out on 13 closed piles of 4 cards. 12 piles correspond to the numbers on the clock face: 1 o'clock - ace, 2 o'clock - 2, 3 o'clock - 3, etc., 11 o'clock - jack, 12 o'clock - queen. 13 the king's stack is placed in the center. Opening the top card of the central pile, transfer it under the corresponding pile (4 under 4 o'clock, lady under 12 o'clock). Next, open the top card of this group and transfer it under the corresponding group. Solitaire is settled if the king is the last card revealed.


. Purpose of the game: line up cards in suit and in ascending order on 4 bases.
Rules. A deck of 52 cards is laid out on 7 rows of 4 cards each. Above these 6 rows there are 4 places (bases) for the collected stacks of cards (ace, 2, 3, etc.). An additional pile with cards is laid out next to it, from which you can take 1 additional card and put it on any of the open cards in the vertical rows, provided that its value is less by 1. An uncovered card in a vertical row is considered open. Open cards can be shifted on top of each other in descending order, regardless of the suit. If one of the vertical rows is free of cards, then any card from another row can be removed for this row. From one row to another, you can transfer the collected sequence of cards of the same suit. Solitaire matches if all cards are stacked by suit and by value in the top 4 piles of cards.


Sixes. Purpose of the game: line up cards in suit and in ascending order on 4 bases.
Rules. A deck of 52 cards is laid out on 6 rows of 6 cards each. Above these 6 rows there are 4 places (bases) for the collected stacks of cards (ace, 2, 3, etc.). An additional pile of cards is laid out next to it, from which you can take 1 additional card and put it only on the leftmost pile of vertical rows. An open card in a vertical row is considered face up. Open cards can be shifted on top of each other in descending order, regardless of the suit. If 1 of the vertical rows is freed from cards, then any card from another row can be removed for this row. From one row to another, you can transfer the collected sequence of cards of the same suit. Solitaire matches if all cards are stacked by suit and by value in the top 4 piles of cards.

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