How to quickly pump alchemy skill in skyrim. Alchemy in Battle for Azeroth: leveling guide. Fast leveling of the Alchemy skill
Boil deadly poison, become invisible, create a healing potion - all this and much more will allow the skill "Alchemy". Skyrim includes many different skills, but you will obviously spend more than one hour for this entertainment. We will tell you about how to pump and about all its possibilities in this review.
No potion anywhere
Any player desperately needs at least a standard set of elixirs that restore health or magic. Of course, such potions can be found in almost any location in the game. In addition, all merchants will gladly sell you elixirs and poisons. But this is unlikely to be enough, because you can find or buy potions completely in the amount that you need to complete, especially difficult missions and quests. Any strong enemy can kill you in a few minutes if you don't restore your health in time. So "Alchemy" is one of the most useful skills that are present in the game. And you should definitely study it, because there are many other reasons for this.
The main advantages of the skill
First of all, this is an opportunity to increase your health or parameters of strength, endurance, impact, and the like. In addition, thanks to this skill, you can quickly make a lot of money. And these are far from all the opportunities that Alchemy gives the player. Skyrim - pretty dangerous place, and without healing potions it will be difficult for the player. Also, thanks to this skill, you can create poison, which will seriously increase the damage from your weapon. By studying some of the properties of the ingredients, you can become invisible or learn to breathe underwater. List of main effects:
- Restoration, increase and regeneration of health, magic or stamina.
- Fire resistance.
- Rejection of electricity.
- Cold resistance.
- Invisibility.
- Water breathing.
- Damage to health, stamina or magic.
- Paralysis.
- Healing diseases.
- Increased weight tolerance.
All this will be possible thanks to the science of "Alchemy". The Skyrim game will also allow you to create potions that increase all other skills: restoration, alteration, witchcraft, illusion, alchemy, enchantment, heavy and light armor, pickpocketing, destruction, and so on.
By mixing the ingredients with each other, you can create decoctions with several positive or negative properties, which significantly increases not only their strength, but also their cost. If you decide to thoroughly study this skill, then before you start training, get a bonus from the "Mage" stone. You can find it near the town of Riverwood. Activating this Guardian Stone will increase the learning speed of the Alchemy skill by 20%. In addition, with this sign, you will quickly pump all other types of magic: enchantment, destruction, restoration, and so on.
What is needed for alchemical studies
In order to do "potion-making", first of all you need a laboratory created to work with such magical arts as "Alchemy". Skyrim will provide you with quite a few of these equipment. You can find an alchemical table in every city, as well as in small settlements, in the shops of herbalists or magicians. In addition, such devices are found in quest locations, including dungeons and caves.
In order to create potions and poisons, in addition to the table, you need ingredients, which include plants, as well as parts of animals and monsters. You can find these components anywhere on the vast map: grasses and flowers grow near roads and in meadows, there are also many animals and fish in these parts, however, as well as fabulous creatures. In addition, you can find ingredients in chests or on the corpses of defeated enemies. But the easiest way is to buy from merchants and herbalists, and you will always find such characters in the vastness of Skyrim. "Alchemy", "Enchanting" - these are the skills that should be immediately started to learn and pump a beginner. After all, thanks to them, you can earn not only experience, but also quite serious sums. And they will never be superfluous in the Skyrim game.
Alchemy: ingredients
The selection of ingredients like this in the game is really impressive. After all, there are about a hundred different parts of plants or animals to create potions. And sooner or later you will want to know all the effects of these elements. At first, only the simplest ones will be available in the game, because the more expensive and rare ones cost an order of magnitude more, and it is much more difficult to get them. But even learning the first ingredients will take you a lot of time.
Each component includes four main effects. And if the first one is not difficult to find out - you just need to eat the object, then you will have to suffer with the rest. In this case, pumping the "Experimenter" perk will help. This skill makes it possible to unlock more effects when eating elements. If you do not want to spend experience points on it, there are several more ways to find out about the properties of the ingredients of the "Alchemy" skill:
- Recipes.
- Work at the alchemical table.
You can buy recipes from any herbalist or bookseller. From these records, it can be concluded that there are several effects of one or another ingredient. But it is much more fun to conduct research with laboratory equipment. After all, here you will need to combine two or three components with the same effect in order to get any potion. For example, the monarch's wing and the blue mountain flower have the health-enhancing property. By combining these two elements, you will not only unlock their effects, but also create a potion that restores health.
Rare elements
Of course, wasting ordinary flowers or parts of animals that can be found quickly and easily is not as scary as rare ingredients such as saber tooth. Such elements not only rarely fall out, but are also very expensive. So don't waste them. The following are extremely rare items and their effects in Skyrim. Alchemy Table (Rare Ingredients):
Nirn Root (scarlet) | Decrease in health | Damage to endurance | Invisibility | Rejection of magic |
Big horns | Restoring stamina | Increased endurance | Deceleration | |
Heather heart | Replenishing magic | Paralysis | Increased mana | |
Saber-toothed eye | Stamina replenishment | Health damage | Poison vulnerability | Mana addition |
Pearl | Restoring stamina | Improving blocking skill | Mana recovery | Rejection of electricity |
Ice Wraith Teeth | Susceptibility to cold | Improved wearing heavy armor | Invisibility | Flame susceptibility |
Saber tooth | Adding stamina | Improved wearing of heavy armor | Improving Blacksmithing | Poison susceptibility |
Hawk beak | Replenishment of stamina | Cold aversion | Increase in tolerated weight | Rejection of electricity |
Moon sugar | Susceptibility to fire | Cold aversion | Mana replenishment | Increased magic regeneration rate |
Little pearl | Stamina replenishment | Cold aversion | ||
Small horns | Susceptibility to poison | Skill Upgrade: Recovery | Long Lasting Stamina Damage | XP damage |
Bear claws | Stamina replenishment | Increased health | Skill Upgrade: One-Handed Weapon | Mana Regeneration Violation |
Frosty salt | Susceptibility to fire | Cold aversion | Magic replenishment | Skill Upgrade: Sorcery |
Fire salt | Susceptibility to cold | Fire resistance | Magic replenishment | Improved magic regeneration |
Giant's finger | Damage to endurance | Improving health | Damage to stamina recovery | |
Daedra Heart | Replenishment of health | Damage to stamina recovery | Mana damage | Fear |
The salt of the void | Rejection of magic | Damage to health | Mana Boost | |
Powdered mammoth tusk | Stamina replenishment | Skill Upgrade: Stealth | Susceptibility to fire | Fear |
Human meat | Damage to health | Paralysis | Mana recovery | Skill Upgrade: Stealth |
Human heart | Damage to health | Reducing magic | Damage to magic regeneration rate | Rabies |
Yellow mountain flower | Immunity to poisons | Increased health | Skill Upgrade: Recovery | Damage to stamina recovery |
Ancestor moth wing | Reduction of the reserve of strength | Skill Upgrade: Sorcery | Damage to magic recovery rate | |
Glowing flower | Immune to magic | Fear | Increased health regeneration rate | Paralysis |
Tendril of corus the hunter | Reduction of the reserve of strength | Skill Upgrade: Sorcery | Damage Regeneration Magic | Skill Upgrade: Enchant |
Poison flower | Decrease in health | Fear | Increase in the carried load | Deceleration |
Salmon caviar | Water breathing | Increased Magicka | Fast magic recovery | Restoring stamina |
Hawk egg | Rejection of magic | Water breathing | Lingering Stamina Damage | |
Wrecker | Emptying the health bar | Waste stamina | Desolate magic | Long-term damage to health |
Burnt Spiritwood Wood | Susceptibility to fire | Skill Upgrade: Change | Damage restore magic | Deceleration |
Jelly netcha | Paralysis | Increase in the carried load | Restoring stamina | Fear |
Ash Hopper Jelly | Replenishment of health | Skill Upgrade: Light Armor | Rejection of electricity | Susceptibility to cold |
Imperial umbrella moss | Decrease in health | Magic boost | Improving the speed of health recovery | Skill Upgrade: Two-Handed Weapon |
Boar fang | Increased stamina | Increased health | Skill Upgrade: Blocking | Rabies |
Tram root | Susceptibility to electricity | Increase in the carried load | Magic damage | Deceleration |
Ashes of Spawn | Waste stamina | Fire resistance | Skill Upgrade: Enchant | Mana drain |
Ash creeping vine | Damage to the stamina | Invisibility | Fire aversion | Skill Upgrade: Destruction |
Ash grass pod | Rejection of fire | Susceptibility to electricity | Skill increase: hacking | Increased stealth |
Felsadian Tern Feathers | Replenishment of health | Skill Upgrade: Light Armor | Healing Diseases | Immunity to magic |
These are, perhaps, all the rare ingredients that will be needed to learn the Alchemy skill. Potion recipes can be created by yourself, knowing these basic parameters.
We pump the skill
There are several ways to increase the rank of this skill in the Skyrim game. How to upgrade "Alchemy"? First of all, you need to constantly deal with it, because the level of this skill grows from the creation of potions and poisons. Moreover, the more successful the experiment, the more experience you get for creating such a "decoction".
In addition, strong potions are more expensive, so you will earn a lot of gold from selling them, which will be useful to you in passing the Skyrim game. How to pump "Alchemy" quickly? In some locations, you can find books, reading which will add experience to this skill. List of editions:
- "Play at Dinner".
- "Song of the Alchemists".
- "Mannimarco, King of Hearts".
- "De Roerum Dirennis".
- Skyrim Plants Guide.
You can find these books in any location in the game, including character houses, chests and caches in caves, or bookshelves in castles. In general, do not be lazy to search the surroundings in search of these useful items. In addition, you can improve this skill by completing special quests of the game Skyrim, "Otherworldly Alchemy" is one of them. Completing this quest will dramatically increase your skill level in this skill.
Teaching is light
Increasing the skill "Alchemy" (Skyrim) is possible by purchasing knowledge from teachers. There are several of them:
- Lami is a character living in Morthal.
- Arcadia is an alchemist from the city of Whiterun.
- Babette is a character from the "Dark Brotherhood" faction.
These lessons are not cheap, but they pay off quickly. After all, the higher the skill, the stronger and more expensive the potions. At the same time, you can always buy ingredients from the merchant, create a lot of potions and pay with them for the teaching. Next, you will learn how to get a lot of gold in the game Skyrim with the help of "potions".
Possibilities of "Alchemy"
In order to earn on this skill, it is necessary to create more valuable and expensive potions. It is very good if by the time you decide to start studying it, the "Enchanting" skill has already been mastered. After all, thanks to him, you can impose effects on clothes that increase the power of the potions created. It is also necessary to pump the "Alchemist" perk with each level increase, which adds power to the poisons and decoctions of your preparation. In addition, study the entire branch of skills, because it will be rather difficult to pump all the effects, since you will have to spend experience points on other abilities in the Skyrim game. The Alchemy skill includes the following perks:
- Healer - Increases the effects of health, stamina and magic potions by 25%.
- Pharmacist - increased positive effects by 25%.
- Poisoner - Increases the power of poisons by 25%.
So decide what exactly you want to craft, and spend skill points on this perk.
Making expensive potions
Not all poisons and decoctions can be sold profitably, but some of them will bring considerable income, which you can count on when learning the skill "Alchemy" (Skyrim). The recipes are expensive:
- Paralysis.
- Slowdown.
- Damage to the speed of magic recovery.
- Invisibility.
- Increase in tolerated weight.
It should be borne in mind that the more effects a decoction or poison contains, the more expensive it can be sold in Skyrim stores. An alchemy potion that contains both negative and positive effects is cheaper, so keep this in mind when creating brews. In addition, to create an expensive potion, you will need a certain set of ingredients. After all, elements with the same effects affect the cost of a poison or a healing elixir in different ways. And it is not necessary that an expensive ingredient will increase the price of the potion, since there is an indirect connection here.
The most expensive elixirs and poisons:
- Bear claws, bearded moss, giant finger.
- Giant's finger, blue mountain flower, blue butterfly wing.
- Creeping vine, wheat, giant finger.
- Fierce Mushroom, Human Heart, Roast Fry Root.
- giant finger, juniper berries.
- Glowing dust, glowing moss.
- Scaly, creeping vine, tapinella pestilence.
- Fire salt, snow berries,
- Moon moth wing, vampire dust, hawk feathers.
- Sabertooth eye, bearded moss, bear claws.
- Vampire dust, honeycomb, moon moth wing.
- Garlic, salt, poison bell.
How To Increase Your Potion Sales Profit
First of all, you need ingredients in order to earn on the Alchemy skill. Skyrim is a huge game, and of course you can find quite a few items needed for potions. But it will take a lot of time, so it is better to buy the ingredients from the merchants after all. In order for the deal to be profitable and the purchase paid off quickly, pump the "Merchant" skill from the "Speech" skill branch. In this case, the cost of acquisitions will significantly decrease, and your potions will slightly increase in price. In addition, without pumping this perk, it will be impossible to find some rare ingredients in stores. For example, they will become available only when this skill is taken.
Elixirs that increase the "Speech" skill will help to earn a little extra money, only they should not be sold, but drunk before the deal. Then the prices will be much cheaper, and buying ingredients or taking lessons will not hit your pocket too much. An ideal place to sell is the Riften's Riften Flask, if you've completed the guild's quest line. Then a merchant will appear there, in whose pockets 4000 coins will be constantly present. In addition, the seller has a huge selection of ingredients, and there is an alchemy table nearby. So you can easily and quickly convert his gold into your potions.
Cheats and codes
It's no secret that Skyrim has commands that allow you to get everything at once. Of course, this way of pumping skills or obtaining valuable resources is not considered particularly "fair", and many players avoid using codes and cheats in their game. But if you want to quickly level up the "Alchemy" skill without bothering to create potions, then this method will become the best option For you. In order to use it, you first need to set the default English keyboard layout and open the console. This can be done using the "~" key. Next, in the line that opens, you need to write the following command: Player.SetAV Alchemy 100. This cheat will allow you to immediately learn the skill up to the hundredth level, but does not activate all the perks - you have to do it yourself.
Alchemy will be useful for a character of any bias. In most cases, the most basic will be enough - potions to restore health, magic or stamina, and poisons will allow the weapon to do more damage. With a deeper understanding of the properties of ingredients, you will be able to brew potions that mimic the effects of many (though not all) magic spells and enchantments. Although you can see various potions on sale, knowledge of alchemy will provide you with the opportunity to create more powerful potions than purchased ones.
Making potions
Alchemy in Skyrim can be practiced only in specially designed and equipped places - alchemy laboratories (Alchemy Labs). To create a potion or poison, you must combine two or more ingredients that have the same magical effects. If their common property is useful (for example, health restoration), then you will create a potion, if it is negative (for example, health damage), then you will get poison. Multiple effect potions can be crafted if the ingredients being mixed have more than one effect.
Each ingredient has a total of four effects. Eating an ingredient always unlocks its first property, taking the "Experimenter" perk allows you to discover the rest of the properties when consumed, depending on the rank of the perk (see the table of perks below). The effects can also be discovered through experimentation if a potion is successfully created by combining the ingredients. When you select one ingredient, all others that you previously tried to combine with and failed with will be grayed out. Unlike Oblivion, here your character's Alchemy level does not affect which effects can be unlocked and used.
The value of the Alchemy skill, alchemy perks and the increase in skill by equipping enchanted items determine the strength of any potion or poison created by your character. In turn, practical training in mixing potions and poisons causes an increase in the skill of Alchemy.
You can brew potions according to the recipes found in the game, or simply combine different ingredients at random. In addition, you can carefully look around and find something in common between the ingredients - plants growing close to each other often have similar effects (for example, purple mountain flower and thistle, lavender and red mountain flower), and insects that feed on flower nectar. In addition, the placement of ingredients side by side in kitchens, sales counters and laboratory tables usually indicates that they are combined.
- +5 to the skill are given to: Bosmer, Breton, Dunmer and Khajiit.
- Lami, Specialist (1-50), Morthal, Thaumaturgist's Hut;
- Arcadia, Expert (1-75), Whiterun, Arcadia's Cauldron;
- Babette, Master (1-90), Dark Brotherhood Sanctuary.
- De Rerum Dirennis:
- North of Evergreen Grove;
- Falkreath, "Dead Poultices" (Grave Concoctions);
- Black Reach, Sinderion's Field Laboratory, Blackreach;
- College of Winterhold, Midden (The Midden Dark, College of Winterhold);
- Pond of Pure Pines, on the body of an alchemist (Clearpine Pond);
- Volkihar Castle, Valerica's Study (Valerica "s Study, Castle Volkihar, Dawnguard);
- A Game at Dinner:
- Dead Crone Rock;
- Forgotten Cave, in the room with the Forsaken Crypt;
- Harmugstahl;
- Honningbrew Meadery, upstairs bedroom
- Windhelm, New Gnisis Cornerclub, Windhelm;
- Herbalist's Guide to Skyrim:
- Whiterun, Arcadia's Cauldron, Whiterun;
- Boulderfall Cave
- Journeyman's Nook;
- Markarth, The Hag's Cure, Markarth;
- Mannimarco, King of Worms:
- Evergreen Grove, on the altar (Evergreen Grove);
- South of the Stormcloak Camp at Haafingar (Haafingar Stormcloak Camp);
- Nightcaller Temple;
- Southeast of Winterhold, near Rundi's body (Winterhold);
- Southeast of Winterhold, in the apothecary's bag near two skeletons (Winterhold);
- Song of the Alchemists:
- Anise's Cabin;
- In the library of the Solitude College of Bards, after taking the quest from Lami to find this book (Bards College).
- +1 for finding the Ring of Pure Mixtures for Frida of Dawnstar
- +1 for finding the book "Song of the Alchemists" for Lami of Morthal;
- +1 for finding Finn's lute, on the quest Inge Six Fingers from the College of Bards;
- +5 (as with all other thief skills) if you choose Shadow Path while reading Oghma Infinium.
Alchemy Skill Perks
The Alchemy perk tree consists of 9 perks, requiring a total of 15 perk points. The perks of this skill allow you to unlock more effects when eating ingredients, increase the effectiveness of created potions and poisons, remove positive effects from poisons and negative effects from potions, in addition, collect twice as many ingredients from plants.
In Skyrim, a character at any level of the Alchemy skill can brew a potion from any ingredients, however, the full disclosure of all the properties of ingredients is possible only with the Experimenter perk. Here we mean honest disclosure in the game, without using third-party tips like this one;) The trial and error method will allow you to discover the rare and most powerful effects only after a lot of effort and expenditure of ingredients.
The "Herbalist" perk allows you to collect additional ingredients from all plants (with the exception of Nirn root plants), from clusters of sea acorns, from nests with bird eggs, but not from various creatures, including passive ones (fish, butterflies, bees, dragonflies , fireflies, birds).
Those who are very interested in increasing the power of mixed potions and poisons should definitely take the following perks - "Alchemist" from 1st to 5th ranks, "Healer", "Pharmacist" and "Poisoner". At the same time, the presence of things enchanted for increasing the Alchemy skill will become an additional plus to the above perks. And if your character actively uses poisons in battles, then the "Concentrated Poison" perk will also come in handy.
Note: before the release of the official patch 1.9, the "Purity" perk did not require the "Serpent's Blood" perk, it was necessary to take the "Experimenter" perk. In patch 1.9.26.0.8, this bug was fixed, now the Experimenter perk is not needed to take the "Purity" perk, the development proceeds according to the perk tree (see the picture on the right).
Perk | Rank | Description | ID | Skill requirements | Required perks |
---|---|---|---|---|---|
Alchemist Alchemist |
1 | Potions and poisons you make are 20% stronger. | 000be127 | - | - |
2 | Potions and poisons you make are 40% stronger. | 000c07ca | 20 | - | |
3 | Potions and poisons you make are 60% stronger. | 000c07cb | 40 | - | |
4 | Potions and poisons you make are 80% stronger. | 000c07cc | 60 | - | |
5 | Potions and poisons you make are twice as strong. | 000c07cd | 80 | - | |
Healer Physician |
Your potions that restore health, magic, or stamina are 25% more effective. | 00058215 | 20 | Alchemist | |
Pharmacist Benefactor |
Potions you create have an additional 25% increased buff. | 00058216 | 30 | Healer | |
Experimenter Experimenter |
1 | When you eat an ingredient, you will recognize its first two properties. | 00058218 | 50 | Pharmacist |
2 | When you eat an ingredient, you will recognize the first three properties. | 00105f2a | 70 | - | |
3 | When you eat an ingredient, you will know all its properties. | 00105f2b | 90 | - | |
Poisoner Poisoner |
Poisons you create are 25% more effective. | 00058217 | 30 | Healer | |
Concentrated poison Concentrated Poison |
The poison on the weapon doubles the number of hits. | 00105f2f | 60 | Poisoner | |
Herbalist Green thumb |
You get two ingredients from each plant. | 00105f2e | 70 | Concentrated poison | |
Snake blood Snakeblood |
50% resistance to all poisons. | 00105f2c | 80 | Experimenter or Concentrated Poison | |
Purity Purity |
Potions you create have no negative effects, and poisons have no positive effects. | 0005821d | 100 | Snake blood |
Potion cost and experience gained
The increase in experience when practicing Alchemy is proportionally dependent on the cost of the potion created, that is, the more expensive the potion turns out, the more experience the character will get. The amount of experience gained is very well affected by an increase in skill by equipping enchanted things (as much as possible to put on a character: gloves, a hat, a ring and an amulet). So, + 100% to Alchemy means getting XP for each brewed potion twice as much as usual. Therefore, it is worth pumping the Enchanting skill first in order to acquire enchanted gizmos. You should also take the perks "Alchemist", "Healer", "Pharmacist" and "Poisoner" as soon as possible.
The most expensive effects (when using common ingredients) are paralysis, magic damage, invisibility, and slow. However, potions with a large number of different effects can be more valuable in gold terms than potions with one expensive effect. You also need to take into account the fact that from some special ingredients you can create potions with exactly the same effects, but much greater strength and cost. For example, a giant's finger produces a health boosting potion that costs 5.9 times more than other ingredients with the same effect. Such a health boost potion is more valuable than a paralysis potion. The most expensive potions you can create are:
With the finger of a giant:
Bearded Moss + Bear Claws + Giant's Finger or Blue Butterfly Wing + Blue Mountain Blossom + Giant's Finger
Without the giant's finger:
Glowing Dust + Glowing Mushroom + Bearded Moss or Creeping Vine + Large Horns + Betta Fish
Special ingredients
Some ingredients have magical effects with non-standard values of magnitude, respectively, from them, potions of unusual strength and cost are obtained. For instance:
- Betta Fish (2.5 x Magnitude): Health damage potions crafted with these fish will be 2.5 times stronger.
- Nirn Root (12.6 x Value): Health damage potions blended based on Nirn roots will cost 12.6 times the price.
When using non-standard ingredients in potions, the ultimate potency and cost of the potion is determined by the highest priority of the ingredients. In the list below, ingredients are listed in order of decreasing priority, so the topmost always determines the properties of the potion obtained. That is, if you combine fighting fish and Nirn root, then a potion made from them will have exactly the same properties as a potion created from fighting fish and a poisonous bell or fighting fish and falmer's ear. Reduced-magnitude ingredients such as Ectoplasm and Nightshade (Upgrade: Destruction) only have an effect when combined with the same reduced-magnitude ingredient. Ectoplasm when combined with any ingredient other than nightshade produces the standard Destruction enhancement potion.
- Cure Disease:
- Charred Skeever Hide - 0.36 x Value;
- Hawk Feathers - 0.36 x Value;
- Damage Health:
- Jarrin Root - 100 x Magnitude
- Betty Fish (River Betty) - 2.5 x Magnitude;
- Nirnroot - 12.6 x Value
- Poison Bell (Deathbell) - 1.5 x Magnitude;
- Damage Stamina:
- Scarlet root Nirna (Crimson Nirnroot) - 3 x Magnitude;
- Skill Upgrade: Fortify Block:
- Briar Heart - 0.5 x Magnitude;
- Honeycomb - 0.5 x Magnitude;
- Skill Upgrade: Fortify Destruction:
- Ectoplasm (Ectoplasm) - 0.8 x Magnitude;
- Nightshade - 0.8 x Magnitude;
- Fortify Health:
- Boar Tusk - 5.9 x Value (Dragonborn);
- Giant's Toe - 5.9 x Value;
- Fortify Stamina:
- Boar Tusk - 1.25 x Magnitude, 5.9 x Value (Dragonborn);
- Ravage Stamina:
- Poison Bell (Deathbell) - 2.1 x Value;
- Resist Poison:
- Beehive Husk - 0.5 x Magnitude;
- Thistle Branch - 0.75 x Magnitude;
- Restore Health:
- Blisterwort - 0.6 x Magnitude;
- Imp Stool - 0.6 x Magnitude;
- Restore Stamina:
- Netch Jelly - 2 x Magnitude (Dragonborn);
- Bear Claws - 0.8 x Magnitude;
- Salmon Caviar (Salmon Roe) - 0.4 x Magnitude (Hearthfire);
- Waterbreathing:
- Salmon Roe - 15.4 x Value (Hearthfire)
Fast leveling of the Alchemy skill
In your list of available ingredients, find a pair with the same maximum profitable and expensive effect (you can use the SkyrimAlchemy alchemy calculator for selection). Try to avoid rare ingredients or those that you will need later (for example, with the enhancement effect of Enchanting or Blacksmithing). Pick a third matching ingredient to match another additional effect, and brew the potions.
There is no need to think about what ingredients to buy, it is best to buy all the ingredients in any alchemy shop, except for the most expensive ones (Daedra hearts, frost salts, void salts), since the money made on the sale of ready-made potions will allow you to sweep everything off the shelves. ingredients that merchants have, and all the gold from their pockets too (ingredients in alchemy shops and gold from merchants are replenished every 48 hours). Thus, the secret is simple - we buy and collect various ingredients and create all kinds of potions to maximize XP.
As the famous Walter White said, "Alchemy is the queen of all sciences." We will not refute this statement: in Black Desert, alchemy plays, if not a key, then an essential role.
On the alchemical table, with a pumped skill, you can make potions for all occasions: improving combat skills, giving buffs when engaging in peaceful professions, increasing movement speed, jump height, the amount of experience gained by a character or mount, and changing many other parameters. And although the increase in characteristics is short-lived, expensive potions in terms of the value of the acquired advantage easily give odds to any dishes prepared with the help of cooking.
Fast leveling alchemy
Near the Border of the Dead location on the side of the Bear Village, namely not far from the NPC named Becker, there is a large quantities of poisonous flycatcher - a plant, the ingredients from which we will use for the first alchemical experiments. The novice alchemist knows almost nothing, except for the distillation of healing tincture and juice from cereals, but the development of professional skills in this way is extremely slow. Even beginners are available uncomplicated recipe, thanks to which you can rise to the rank of "Apprentice". You will need the powder of a predatory plant, which is obtained from a flycatcher using a hoe.
Another essential ingredient is the dust of darkness. It is dropped randomly when using a pickaxe to cut iron and lead deposits. But if you decide to do alchemy "like an adult", many components of potions and elixirs will be required on an industrial scale. You will have to become a slave owner: hire farm laborers, and after paving a route to the node of interest, send them to extract resources. Dust of Darkness is a byproduct that is supplied by workers from nodes where iron ore is found.
An alchemy table is required for making potions and other things. The simplest and cheapest one can be bought in any city from the NPC-alchemist. A table is installed in the house, which is rented for influence points. When converting one portion of the powder of a predatory plant and one portion of the dust of darkness, we will receive a random amount of vegetable powder (depending on the level of the profession) - a component for crafting bombs used in the siege of nodes and territories. If you are not a member of a guild, do not craft, or your guild does not conduct hostilities, bring gunpowder to the auction: this is how alchemy will bring the first income.
Not a bug, but a feature!
Any reputable alchemist's toolbox includes a syringe used to extract animal blood and tree sap. It is on the blood that our interest will focus when we, having made a sufficient amount of vegetable gunpowder, pump the alchemy skill to the "Apprentice" level. Please note: the blood of many animals is rarely found at the auction, therefore, most likely, you will have to get it yourself. At the same level, the manufacture of many essences and potions becomes available, but the fastest way to pump the profession is by making the tinctures described below.
There is one drawback to the Black Desert alchemy recipes that can be found on the Internet: the amount of ingredients is too high. No, of course, and from the specified amount something useful can be prepared, but the thrifty alchemist counts all the components. It has been experimentally established that when using these recipes, the consumption of ingredients is significantly reduced:
Deity blood: magic leaf, earth powder, powder reagent, cold blood (lizard, bat, worm or yellow-beak);
Tyrant's blood: branch of a monk, barbarian powder, powder reagent, blood of giants (bear, troll, ogre or dinosaur);
Jester's Blood: Magic Leaf, Dark Powder, Liquid Reagent, Dark Blood (Wolf, Flamingo, Wasteland Dragon, or Buffalo);
Sinner's blood: a bloody tree twig, fire dust, liquid reagent, brown blood (deer, sheep, waragon, pig or bison);
Sage's blood: monk branch, repair powder, liquid reagent, animal blood (fox, ferret, raccoon or monkey).
Important! All ingredients other than animal blood should be used one part at a time (rather than two as indicated in most recipes). Use two parts of animal blood, not five.
Alchemy stones
Having received the "Professional" level, you can start producing alchemical stones, which give short-term buffs when used. There are 3 types of them:
Life Stone: Increase the speed of crafting, cooking, alchemy, increasing the carrying capacity, the level of fishing and gathering, luck;
Stone of protection: reduced damage taken, increased defense, resistance, maximum health;
Stone of destruction: (increasing attack power, accuracy, attack speed and casting skills, ignoring resistances.
To make one alchemical stone, you will need 10 parts of the following components:
Liquid reagent;
Powder reagent;
The blood of a sinner;
Dust of the ages;
Shining powder.
The dust of the ages is a by-product of the mining of lead ore. Shining Powder is one of the wastes that are obtained from the alchemist during the mass production of potions (by the way, it is very rare, unlike other slag).
Any alchemical stone has 8 levels of improvement (from imperfect to shining) and 4 levels of quality, like many items in the game (gray, green, blue and gold). The level of improvement can be increased by grinding, while in the process the level of quality can also be improved randomly. The level of improvement of the used alchemical stone affects the increase in parameters, and the quality - the number of buffed characteristics. Thus, the best stone is
shining, golden quality. Due to the strength and size of the imposed buffs, the cost of such a "charm" at the auction is from hundreds of millions of silver.
Grinding
In order to increase the level of improvement of the stone, it will have to be polished. To do this, use:
Life stone - selected vegetables, fruits and mushrooms;
Protection stone - strong boards;
The stone of destruction is pure metal ingots.
After polishing the stone by 100% (or better up to 150%), you can try to strengthen it with the Black Stone (weapon).
Sturdy Planks are obtained by heating using the Crafting Menu (L key) for plywood and wood hardener, pure metal ingots by heating metal ingots and metal solvent. They are also used by crafters in the production of many valuable items. Strong boards and clean ingots are expensive, but hardener and solvent are easily cooked on the alchemy table, so almost all crafters are also alchemists.
When using an alchemical stone (the U button, if it is equipped in the appropriate slot), its durability is reduced. You can charge the stone by pouring oil, which is produced by alchemists. Like the blood of a jester or a tyrant, oil can be made to save on ingredients: one part of each is enough, empirically proven. We will not give recipes: any alchemist in the process of training and completing quests for the profession will recognize them on his own. And we're alchemists, aren't we?
This is the fourth version of the alchemy leveling guide published on this blog. The first version was written in the days of WotLK, the second - after the release of MoP. Since the crafting changes in WoD upset me to the point of impossibility, the guide has not been updated. In Legion, I have updated the material. This version of the alchemy leveling guide has been updated for patch 8.0.1 and talks about how to raise the skill level to 800.
Skill summary
Alchemy in World of Warcraft is, first of all, all kinds of potions, elixirs and infusions that increase the parameters of the characters. Any raider who respects himself and others does not come to an instance without "chemistry". There is always a demand for this product, although not so high, because often guilds and statics provide themselves with this good on their own.
Therefore, transmutation is a much more profitable activity. Alchemists are able to make other materials and substances from some substances and materials. This has worked especially well in past add-ons for gemstone blanks. Alchemists-transmuters could "cook" stones and receive additional pro from specialization. A bunch of professions jewelry making - alchemy brought decent money. Legion introduces many new and interesting transmutes, including the high-level reagent Blood of Sargeras, which is required to craft many useful items.
The last thing worth noting is that alchemists can make pretty good trinkets for themselves.
In Warlords of Draenor, the crafting system has undergone major changes. In particular, it became possible to master Draenor recipes with the profession skill 1. Therefore, an alternative way of pumping became available for characters level 90+ - exclusively through the recipes of the Warlords of Draenor add-on. In Legion, the situation was the same. If you haven't owned the skill before, then just go to the trainer, learn the skill and acquire Legion alchemical recipes.
One of the innovations of the Battle for Azeroth add-on, which seriously affects the pumping, is that the skill is now divided into tiers. Each shooting range corresponds to an expansion. The most important thing is that the shooting galleries are independent from each other. If you want to upgrade the Alchemy skill of Outland, then you do not need to brew the Flags of the Old World. You just find a teacher in Shattrath, learn from him and pump the skill. The distribution by shooting gallery is shown below. The total number of skill points is now 950.
- 1-300 - alchemy
- 1-75 - Outland Alchemy
- 1-75 - Northrend Alchemy
- 1-75 - Cataclysm Alchemy
- 1-75 - Pandarian Alchemy
- 1-100 - Draenic Alchemy
- 1-100 - Broken Isles alchemy
- 1-150 - Kul Tiran / Zuldazar Alchemy
For other new profession updates in Battle for Azeroth, see this video.
Leveling alchemy in Battle for Azeroth
55-75
40 Greater Dreamless Sleep Potions - Dreamleaf (40), Creeping Nightmare (40)
Alchemy of Northrend (1-75)
1-5
5 Flask of Icy Mana Potion - Rose of Talandra (10)
Cook Carlomaslo to 10 if you buy a Dwarf papilla cheaply.
5-10
5 Nightmare Potions - Golden Clover (5), Rose of Talandra (10)
10-20
10 Powerful Elixirs of Strength - Tiger Lily (20)
At the last 5 points, the recipe turns green, which may have to be done more than 10.
20-30
12 Potent Elixirs of Agility - Golden Clover (24), Adder's Tongue (24)
To transmute, you will need an Alchemy Trinket, a Shifting Alchemist Stone, or a Mighty Alchemist Stone if you do not have a Philosopher's Stone, which is used for transmutation.
30-40
10 Potions of Indestructible - Icethorn (20)
40-50
30 Runic Mana Potion - Golden Clover (15), Lychebloom (30)
The recipe turns green at 47, which may need to be done more than 30.
Alternatively, you can switch to Transmute: Titanium for 47 if you find cheap saronite at your auction.
55-60
We do a choice of one of these:
5 Transmute: Earthsiege Diamond - Dark Jade (5), Huge Citrine (5), Eternal Fire (5)
5 Transmute Skyflare Diamond - Bloodstone (5), Chalcedony (5), Eternal Fire (5)
60-75
15 Flasks of Stone Blood - Lychebloom (105), Crystallized Life (45), Northern Lotus (15)
You can continue to brew the Skyflare Diamond up to 65 if you find a cheap Bloodstone or Chalcedony up to 65 i.
Cataclysm Alchemy (1-75)
1-5
5 Mouth of War - Ashtray (5)
5-10
5 Elixirs of Specter - Ashtray (10)
This recipe turns yellow quickly, so you may need to do more than 5.
10-15
5 Volcanic Potion - Ashtray (5), Veil of Azshara (5)
15-25
10 Elixirs of the Cobra - Ashtray (10), Veil of Azshara (10)
The recipe turns yellow at 20-25, more may need to be done.
You can also craft Petrified Oil in the range of 20-25 and turn it into a Mysterious Potion. So you can pump the skill to 27.
25-30
5 Elixirs of the Underground - Heart of Blossom (10)
30-35
5 Elixirs of Incredible Accuracy - Blooming Heart (10), Ashtray (10)
Make Prismatic Elixir if Whiptail is cheaper than Blossoming Heart.
35-40
5 Legendary Mana Potions - Ashtray (5), Whiptail (5)
40-45
5 Golem Blood Potion - Heart of Blossom (5), Volatile Life (5)
You can make a Legendary Mana Potion if you don't have Volatile Life.
45-60
27 Legendary Healing Potions - Twilight Jasmine (27)
This recipe turns green at 55-60, you may need to do more than 27.
60-65
5 Flasks of Titanic Power - Volatile Life (40), Ashtray (40), Whiptail (40)
Alternatively, you can brew Ember Topaz if you can find cheap Hessonite, or Flask of the Winds if you have Azshara's Veil.
65-70
make 5 items to choose from from the list below:
Transmute: Demon's Eye - Nightstone (15), Twilight Jasmine (15)
Transmute: Sea Sapphire - Zephyrite (15), Veil of Azshara (15)
70-75
5 Transmute: Amber Jewel - Alicite (15), Whiptail (15)
Alchemy of Pandaria (1-100)
Like other professions, alchemy in the MoR has undergone significant changes and its pumping was tied to research. In other words, while engaged in the production of substances, you discover more and more new recipes. Which? And how the card will fall. Therefore, there is no strict sequence and one can only say which reagents should be used to take to the next level. The author recommends using those recipes that use low-level herbs for pumping.
1-30
Alchemy Potion of Rejuvenation: Green tea (40)
At this point, you will already have something to work with in your recipe book.
30-545
15 Elixirs of Mantis: Green Tea (30)
45-75
15 Gnu-senya Bites:
Green tea (30)
Snow Lily (30)
75-100
Master's 25 Mana Potions:
Green tea (25)
Snow lily (25)
Fool's Cap (25)
Alchemy of Draenor (1-100)
At the moment, this method is the cheapest. First things first, pay a visit to an alchemy teacher in Dalaran or one of the major cities.
As with other crafting professions in Warlords of Draenor, alchemy has undergone a major overhaul with the introduction of garrison mechanics. Alchemy recipes could be used already at level 1. They could be exchanged at the vendor for a book from "Secrets of Draenic Alchemy". To learn how to make a book, one had to either buy a special scroll from vendors in Ashran or knock it out of mobs - "A Treatise on the Alchemy of Draenor". Also, a special building is provided in the garrison, in which there is an NPC that also sells this scroll.
1-40
40 Bottles of Ancient Healing Potion (Recipe Tier 1): Ysera's Seed (160).
The vendor will have a Level 1 recipe available. If you are lucky and projectile, then you will receive a recipe of the 2nd level, with the help of which you can pump the skill up to 60 points (only after that it will turn gray)
Alchemical recipes are opened by completing quests, which are given by the same Dekus Valdera in Dalaran. The character must be level 110. Quests are quite simple, so there is no point in describing them in detail. Recipes for making flasks will open after completing the "Calibration Check" quest. Basically, you have to complete all alchemy quests to get the 1st level recipes.
40-61
As you craft level 2 flasks, you will unlock a level 3 recipe. Therefore, it is recommended to wait with the manufacture of below the indicated flasks until you receive the level 2 recipe. You will receive three quests for the 2nd level of the flask immediately after you get the 1st level recipe. The lvl 2 recipe for the seventh demon flask drops from Cordana in the Casemate of the Wardens instance (Heroic).
Choose one Tier 2 recipe for the following infusions:
7 infusions of ten thousand scars: 14 Star Roses, 28 Aitrils, 28 Dreamleafs
7 infusions of countless armies: 14 star roses, 28 aytrils, 28 fox flowers;
7 infusions of a secret agreement: 14 star roses, 28 fjarnskaggles, 28 dreamleafs
7 flasks of the seventh demon: 14 star roses, 28 fjarnskuggles, 28 fox flowers;
61-82
If you have opened the 3rd level flask recipe, then pump the skill on this recipe to 780. If you have not received the 3rd level recipe yet, then continue to make the 2nd level flasks until you make the discovery.
82-100
If you're using Legion content recipes, you can only get your skill up to 800 by making Level 3 Flasks. These recipes turn yellow in the range of 780-790 and green in the range of 790-800. You need to make about 40 pieces.