World of Warcraft system requirements. System requirements for World of Warcraft Legion. Minimum system requirements for World of Warcraft

The specifics of PC gaming is such that before proceeding with the passage, you must first familiarize yourself with its system requirements and correlate it with the existing configuration.

To do this simple action, you do not need to know the exact specifications each model of processors, video cards, motherboards and other components of any personal computer. The usual comparison of the main lines of components is quite enough.

For example, if the minimum system requirements of the game include a processor of at least Intel Core i5, don't expect it to run on i3. However, comparing processors from different manufacturers is more difficult, which is why developers often indicate names from two main companies - Intel and AMD (processors), Nvidia and AMD (video cards).

Above are system requirements. It is worth noting that the division into minimum and recommended configurations is done for a reason. It is believed that meeting the minimum requirements is enough to launch the game and complete it from start to finish. However, to achieve the best performance, you usually have to lower the graphic settings.

Thus, thanks to an understanding of the basic principles of the classification of components, absolutely anyone can reasonably assess the possibility of launching and correct operation - and it is the system requirements that will help in this.

Click here for information on system requirements. Online Games World of Warcraft for the personal computer. Briefly and to the point, get information on World of Warcraft and the requirements for the PC, operating system (OS / OS), processor (CPU / CPU), amount of RAM (RAM), video card (GPU) and free hard disk space ( HDD/SSD) enough to run World of Warcraft!

Sometimes it is very important to know in advance the requirements for a computer for a comfortable start online. World games of Warcraft, which is why we publish both the minimum and recommended system requirements for World of Warcraft.

Knowing the system requirements, you can proceed to the next step, Download World of Warcraft and start playing!

Remember, usually all requirements are conditional, it is best to roughly estimate the characteristics of the computer, compare with the system requirements of the game World of Warcraft and if the characteristics approximate minimum requirements, download and run the game! If you want to evaluate the game at maximum graphics settings, but a PC or laptop won’t pull, then you can try to play World of Warcraft without downloading the game itself and a long installation, while you can play at the highest graphics settings, this became possible thanks to the appearance of a cloud gaming platform with payment for playing time!

Minimum system requirements for World of Warcraft:

As you can see, these requirements are suitable for playing World of Warcraft at minimum settings, if the computer's characteristics are below this bar, then playing World of Warcraft can be very difficult even at the minimum graphics settings. If the computer meets or exceeds these system requirements, then there is a comfortable game ahead with a sufficient level of FPS (frames per second), perhaps even at medium graphics settings.

  • : Windows 7 / Windows 8 / Windows 10.
  • : Intel Core 2 Duo E8500 or AMD Phenom II X3 720 or better.
  • : 2 GB.
  • Video card (GPU): NVIDIA GeForce GT 440 or AMD Radeon HD 5670 or Intel HD Graphics 5000 or better.
  • Hard disk (HDD / SSD): 45 GB.
  • DirectX: 9.0c.
  • Internet connection

If the recommended requirements are met, players can enjoy a comfortable game at maximum graphics settings and an acceptable FPS level (frames per second), usually if the PC characteristics are approximately equal to the recommended World of Warcraft requirements, then there is no need to compromise between graphics and FPS. If the characteristics of the computer are higher than these requirements, then immediately download the game!

  • Operating system (OS / OS): Windows 10 64-bit.
  • Central processing unit (CPU / CPU): Intel Core i5-3330, AMD FX-6300 or better.
  • Random access memory (RAM / RAM): 4 GB.
  • Video card (GPU): NVIDIA GeForce GTX 750 Ti or AMD Radeon R7 260X or better.
  • Hard disk (HDD / SSD): 45 GB.
  • DirectX: 9.0c.
  • Internet connection: Broadband internet connection.

Find out how much the World of Warcraft game weighs before starting the installation, how much space the game will take on your hard drive.

Operating system Windows XP/ Vista/ 7/ 8
CPU Intel Core i5 2400
RAM 4 GB
Free hard disk space 35 GB
Videos card Nvidia GeForce GTX 470
DirectX Version 9.0c

The game "World of Warcraft" requires a lot of computer resources in order to work properly. Its graphics are at a normal level, but you can only enjoy them with a good video card from the Nvidia GeForce 8800 GT category or better. You can find information about the video card if you use the context menu on the desktop in the "Settings" tab, or it's better to open the computer's system settings and look in the "Display" tab.

In addition to the video card, the computer must have Direct X version 9.0c or higher. Versions higher than 9.0 are not supported on Windows XP, which means that for Windows 7 or Vista, you will have to install more advanced versions of Direct X on your computer. You can download Direct X from the official website, where you can choose the current version that suits your operating system.

The game is operational on operating Windows systems XP/ Vista/ 7/ 8. The game will not work on older versions, and on newer versions it is not able to work correctly.

RAM is an important piece of hardware. The game requires about 2 Gb. You will need about 35 Gb of hard disk space to install the application. You can find out if there is enough memory on the hard drive using the context menu that appears when you click on the local drive in the "My Computer" window.

An Intel Core 2 Duo E6600 processor or better is capable of adequately processing World of Warcraft game data without overloading.

Ways to check system requirements

1. The system parameters of the computer can be found using the key combination Win + R, after which you need to type dxdiag and press Enter.


2. On the desktop, right-click on the icon of my computer, in the window that opens, select the Properties item.


If the computer starts to perform poorly while the application is running, you can reduce the settings to the minimum levels, which will increase performance at the expense of worse graphics. If this option does not fix the problem, then you can familiarize yourself with other similar games on the site that will meet the system requirements of your PC.


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Description of the game World of Warcraft

World of Warcraft, made online, is one of the most popular games in the genre. World of Warcraft has a very rich game world that successfully combines witchcraft, combat and different races, with their own characteristics. You can choose one of two sides for which you are going to play: the Horde or the Alliance. In addition, you choose the class of the hero, each of which has its own characteristics. The game offers different modes of gameplay. You can fight opponents in PvP battles, or you can complete missions and fight bots in co-op mode.

Game worlds and carefully traced locations, many races and classes, dynamic PvE And PvP fights are interesting quests And events Easter eggs, that's all.

Gameplay

The game is a massive fantasy role-playing game with 3rd person view. During gameplay, players can explore the area, perform various tasks and receive for their implementation awards(game currency, experience, reputation with factions), fight mobs or enemy players, getting for their kills "Points of Honor".

Also, players can challenge each other to a duel and participate in PvP battles in arenas and battlefields.

Gathering a raid party

Game progress

At the initial level of the game, you will be able to cope alone, but as you level up, the tasks will become more difficult and players will need to join groups to complete many quests. Later, special dungeons (dungeons), designed for 5 , 10 , 25 and even for 40 people. Usually dungeons for 10, 25 and 40 players are called raid. To complete such raids, players unite in guilds to create their own static.

Each player can use the chat to write a public or private message to any person, and there is also a special emotion system and even dancing.


Passage of the dungeon

Factions and Classes

When creating a character, players will have to choose between 2 factions: alliance or Horde(good and evil), each of which has its own list of races.

In the original classic version World of Warcraft games 2004, each side had 4 races(total 8), as well as 9 classes, and now their number has increased and has 14 races And 12 classes.

Alliance

  • People;
  • Gnomes;
  • Dwarves;
  • Night elfs;
  • Draenei;
  • Worgen;
  • Tushui Pandaren.

Horde

  • Orcs;
  • Trolls;
  • Tauren;
  • Undead.
  • Blood Elves;
  • Goblins;
  • Pandaren Huojin.

Classes

  • Warrior;
  • Druid;
  • Priest;
  • Hunter;
  • Paladin;
  • Rogue;
  • Warlock;
  • Shaman;
  • Death Knight;
  • Monk;
  • Demon hunter.

Each class has its own fighting style using weapon And magic, or a combination of them. Mages and shamans use fire (Fire), ice (Frost), warlocks use the power of darkness, druids use nature, paladins and priests use light. Warriors, hunters, and rogues are proficient with melee and ranged weapons.

With the release of new additions appeared new classes And race.


Character selection

Goals

Each player decides for himself goals in World of Warcraft, among them are main, as:

  • PvP battles with players in the world or on the battlefields;
  • Exploration of the global map and locations;
  • Pumping professions;
  • Collecting mounts and pets;
  • Getting the most achievements;
  • Pumping reputations with factions;
  • Passage of dungeons (PvE);
  • Well, or do everything together).

But the whole plot does not end there, because. Blizzard team releases new patches And additions to provide players with new features in the game: new locations, heroes, classes, dungeons, abilities, etc.

Reputation

The reputation system allows players to gain access to unique items in the form of mounts, tabards, various equipment and other things. To do this, players need to achieve the location of the faction or race, completing tasks or destroying their opponents.

It is worth noting that some factions are "mutually exclusive" - ​​i.e. getting the favor of one faction, you worsen the attitude towards another (for example, the Oracles and the Frenzyheart Tribe - having achieved exaltation at the Oracles, permanently spoil relations with the Frenzyheart Tribe by receiving from them hatred, and vice versa).

PvP

The combat system, in my opinion, is the most perfect and convenient in World of Warcraft of all MMORPGs. Much of course depends on the level of gear, but not all. The game is designed in such a way that the victory, almost always, will be received by the player who understands mechanics And skills each character and thinks about what spell combinations or abilities him to carry out. Therefore, the usual squeezing of everything in a row will not help even the most dressed player.


Arathi Basin (Battlefield)

Total

World of Warcraft is the most advanced, cool, popular and successful game in the world, like all Blizzard games. It has long won its superiority among other MMORPGs in everything: in graphics, in plot, in mechanics. Millions of people play it, celebrations are held to celebrate important events in the world of WoW, and fans of the game organize meetings to get to know each other in the real world.

The game has official servers in all countries of the world (unfortunately they are paid), and also - private(Free servers with their own rules, which are set by individuals). So choose your server, create a character and join the great confrontation between the Alliance and the Horde.


System requirements World of Warcraft is a description of the approximate characteristics that a computer must meet in order for it to run any particular software.

These characteristics can describe requirements both for hardware (type and frequency of the processor, amount of RAM, amount of hard drive), and to the software environment ( operating system, availability of installed system components and services, etc.). Typically, such requirements are compiled by the manufacturer or author of the software.

To be able to play World of Warcraft, your computer must meet certain requirements. There are minimum and recommended system requirements.

Minimum System Requirements World of Warcraft

The minimum system requirements of World of Warcraft most often indicate the PC configuration on which the game can be run without problems with minimal graphics settings.

For comfortable and productive work or play, you need a computer that meets the recommended requirements. Although there are times when, if all system requirements are met, the program does not work or works with “buggy” errors.

System and technical requirements may change from time to time, and therefore this document may be modified and/or supplemented.

Developer Interview

Hi, how are you? My name is Andrew Chambers. I am a senior game designer for World of Warcraft. I'm Michael Bybee, Senior Producer for World of Warcraft. IN recent times our team has been working on the fronts mode. This is a new feature that awaits players in World of Warcraft, and we want to tell you about it.

Warfronts is a 20-player PvE mode where you help your faction - Horde or Alliance - raise an army and destroy the enemy base. And it's amazing. You fly in an aircraft, parachute into the thick of the battle, capture a base, take control of resource points such as a sawmill and an iron mine, use these resources to build up a base, crush enemies on the battlefield and fight in the ranks of a huge army.

As a result, you lay siege to the enemy base, break down the gates, break in and defeat the enemy commander. So, at the front, I can mine wood and iron. But what can they be spent on? First of all, the players must rebuild the base. At the base, you can build many different buildings.

At first, you only have the town hall, from where you can send farm laborers to mine iron. Then you build barracks. In the barracks you can train - for the Alliance - infantrymen and shooters. Later, after capturing a few points and starting an offensive on the front, you will be able to build an armory. In the armory, you can conduct research and improve the weapons and armor of the units. The best part is that the armor upgrades are visible to the naked eye.

One of the guys on our team kicked his ass so that every improvement is immediately visible, and it looks amazing. You can also build the Altar of Kings, it looks exactly like before, in the third Warcraft. Players can go there and order some upgrade.

If the armory makes the units of your faction stronger, then the Altar of Kings strengthens the players themselves. And finally, you can build a workshop. Here you can produce siege weapons. Military equipment deals siege damage. With the help of siege weapons you will destroy the gates of Ar& #39; goroka, the enemy base, and start the final assault.

Let's talk about squads. Your team spent a lot of time figuring out exactly which units should fight on the fronts and what abilities they should have. I remember there were many transformations - one thing, then another - while we were trying different options. But it seems that in the end it turned out exactly what was needed.

Tell me about what you personally liked the most, how you came to the final version and what to expect from the detachments on the fronts. Yes, creating troops was a very exciting task. How can I enter this. .. . .. element on the battlefield without reducing the contribution of players to victory? Players should feel that using all their abilities seriously affects the outcome of the battle. But squads make the battle really big.

They give weight to what is happening. When a player enters a new zone, and there are no fighting units in it, he gets the feeling that he is alone against all these enemies. But luckily we have units that spawn with the player and charge into battle from behind the hill behind the player. It was interesting trying to somehow balance it all.

We have done a lot of things to make squads important on the fronts. For example, when players try to capture a key point that the boss is protecting, he will use his abilities primarily against units. But if there are no units, he chooses the players, and it hurts. Fronts have become a unique gaming experience for us, I would even say an opportunity - many units are fighting on the battlefield.

We even created for them new system AI. We called it "Battle Brain". What she does? As a rule, when there are a lot of units, they rush to one target and try to attack it all together. We wanted to make sure that our units on the battlefield don't look like a bunch of dummies.

And we set up the AI ​​of the units so that they are distributed across the battlefield and the players get the feeling of a battle scene in a movie, when two huge armies rush towards each other and a huge battle begins. Looks just great. So, the player enters the battlefield, where enemy units are waiting for him. What else have you prepared? Players are waiting for a lot of different things.

We wanted to convey a sense of the magnitude of what is happening. Imagine: there are 20 players on the battlefield, all from the same faction, they are participating in a PvE battle. We have made it so that every player can find something interesting to do. The most obvious and important goal that many players will focus on is capturing key points. There are several strategically important objects on the battlefield.

Not all of them are equally valuable, but each is of interest. Controlling these objects strengthens your army and unlocks a number of advantages. Each of these objects is protected by the commander of the enemy faction and, of course, many ordinary fighters. Players should go there, preferably in a large group, destroy as many support units as possible and attack the commander. This is also an interesting challenge.

After defeating the commander, you can capture the flag. As usual, you click on the flags and stand still for a while, hoping that no one attacks you. After that, the point will be captured. When it comes under your control, reinforcements will arrive. In addition, some objects allow you to create new units. Foot soldiers, rangers, priests and knights can fight for you, much like in Warcraft III.

Great hello from the past. Very good. In addition, events take place in the game world from time to time, each time different. Let's say the battle is in full swing, everything is going on as usual at the front, and suddenly Fozruk appears. A huge elemental that roams the roads of Arathi. If you manage to defeat him, he will carry out your order. You can tell him: "Attack the Circle", or, say, "Attack the gates of Stromgarde." This is a great moment.

Events are all random, so players are waiting for new experiences every time. In general, Bybee, at the front, the main goal of the players is to establish control over the road of Braveglass in order to destroy the gates of the enemy base. What's next, beyond the gate? If I'm Horde and I've captured Braveglass Road, I break down the gates of Stromgarde and the enemy faction's commander is waiting for me behind them.

The Alliance commander may be Muradin, Turalyon, or Danath Trollbane, who has returned to reclaim Stromgarde for his people. If I'm playing Horde, I have one of three commanders in my base: Lady Liadrin, Eitrigg, or Rokhan. Each commander has his own special units. Muradin has Ironforge guards and dark sorcerers, plus these huge dark iron golems.

When fighting against Trollbane, you have to deal with Stromgarde spellcasters. When you're up against Turalyon, Lightforged around, paladins and all. This every time changes the alignment at the front. Each commander is a raid boss for 20 people. It is not a fact, of course, that he will often defeat players.

It seems to me that this is a great final chord of the battle. There are a lot of great features in Battle for Azeroth, but Warfronts are something new and unlike anything they've seen before. Yes. Of course, I look forward to when players can see the fronts, and today I was very happy to have this opportunity to talk about how we worked on this part of the game, to talk about what is often left behind the scenes.

It was a wonderful opportunity and I really enjoyed it. Thank you. I hope we can play fronts together soon.

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