Dragon Age Inquisition Achievements. Old acquaintances in Dragon Age: Inquisition Dragon age inquisition Ambassador Company


Dragon age: Inquisition - Walkthrough: Story line- The Path of the Inquisitor - The Danger Has Not Passed


So, your hero / heroine woke up after the events of the prologue and immediately witnessed a very unusual behavior of the elf-maid. Before leaving the room, look around - if you received bonus items for pre-ordering the game, then some of them will be in the chest in this room. Go in search of Cassandra while watching the strange reactions of those around you. You can try to talk to someone from the audience, but at the moment all they will answer you - Cassandra wants to talk to you, so go to the local Church.

Before opening the door, listen to the curious conversation between Councilor Roderick and Cassandra. When they finish arguing, come in.

After a very long conversation (Cassandra usually approves of your behavior if you readily accept the role of the Herald of Andraste imposed on you - and vice versa) and another video, go back to the Church. There you will meet two of your other advisors, Cullen and Josephine. Cullen leads military operations, while Josephine specializes in diplomacy. Your advisors already have some thoughts about what to do with Bresch - and these thoughts do not coincide, so you will have to choose the solution. However, there is still a long way to go - at the moment it is still unlikely that anyone will talk to you.

To be able to contact potential partners, you first need to find a suitable intermediary. Such a mediator - or rather a mediator - may be a certain mother, Giselle. But before you talk to her, you first need to get to her. Giselle is currently helping refugees somewhere near Redcliffe and is not going to go anywhere until she is convinced that they are safe.

Open the Command Headquarters table and select Ferelden and then the Hinterlands. This will cost you 1 influence point. Leliana will send her scouts to find out exactly where Giselle's mother is, and you will gain access to a new map - the Hinterlands. It is not necessary to go there right away, you can first explore the Vault if you want. When you're ready, open the world map and select the Inner Lands.

Upon arrival, you will meet the charming leader of your scouts, the dwarf Harding. She will report back to you every time you enter new territory.

After finishing your conversation with Harding, go to the quest mark - it is located near your camp. You will see the soldiers of the Inquisition trying to protect the refugees from the attacking apostate mages as well as the templars. Join the battle. After you kill all the enemies (in total you need to destroy four magicians and four templars), you will automatically meet with mother Giselle.

Mother Giselle has her own ideas on how you can attract allies. To carry out her plan, you should go to Val Royeaux and talk to the ministers of the Church to convince them of your innocence, or, at the very least, to bring doubt to their ranks if you cannot convince everyone.

After you finish talking with Giselle, go and talk to Corporal Vale. He will tell you what exactly refugees need to survive. These are, in principle, quests not necessary for the game's plot - rather, hints for your hero to quickly gain additional influence points - you cannot go to Val Royeaux until you have four points. You can earn them by completing quests and closing Gaps.

In the capital of Orlais, you can recruit two more companions, and after your return to the Vault, you will receive a quest to recruit two more. If recruiting companions as quickly as possible is not your priority, then you can postpone this quest as long as you like. The recommended level for this quest is 4. If you run around the Hinterlands for a bit, you can easily reach this level.

When you are ready, go to the military command table and select the quest to send to Val Royeaux. In the capital, you can easily find the servants of the Church you need, but the meeting will take a very unexpected turn when the Templars, led by the Lord Seeker himself, join them. After the end of the video, you will receive a new story quest.

As you head out of the city, a surprise awaits you - an invitation to negotiate from the head of the rebel mages, Fiona. This will give you another story quest.

When you've finished exploring Val Royeaux (or not - whatever you like), head back to the Hideout and go to your advisors. Immediately after you enter the Church, watch the next video - and this quest will be over.

The developers announced the return of many characters from the previous parts of the series in Dragon Age: Inquisition. What we are, of course, incredibly happy about.

However, as it was already in the second part, many characters familiar to us will get a new look, and some of them will change not only their appearance, but also their character. This, however, is not surprising, given what the heroes had to endure in past games. Unfortunately, not all of our old friends will be able to join the party again.

So who exactly are we going to see again in the open spaces? In this article, we tried to collect everyone in one place.

Morrigan

A mysterious and seductive witch from the Wildlands, daughter of the powerful Flemeth, Morrigan played an important role in the first game of the series and disappeared, leaving behind many unresolved issues. In one of Dragon endings Age: Origins Morigan saved the life of the Gray Guard, who defeated the Archdemon by conceiving a child with him. After the battle, she left in an unknown direction. Later, we again met with the witch in the Dragon Age: Witch Hunt add-on, where she, warning us of the upcoming changes (apparently hinting at the events of the third part), went through a portal to another world without explaining anything.

In Dragon Age: Inquisition, we meet Morigan in Orlais, where she works as an advisor to the empress. Unfortunately, it will not be possible to take her to the party members. But, according to the developers, she will play an important role in the plot, so we hope we will finally find out all the secrets of the adorable witch.

Leliana

Another beauty from the first game of the series: highly spiritual and religious Leliana from Dragon Age: Origins, appears in the "Inquisition" in a new way - now she is an assassin from Orlais. Leliana has always been a master of intrigue and covert operations, now, having perfected these skills to mastery, she is more dangerous than ever.

Cassandra Pentagast

This noble lady left social events to serve in the Order of the Seekers of Truth. Purposeful and devout Cassandra values ​​justice above all else, because she is the hero of Orlais and right hand High Priestess Justinia V. In the second part, the woman interrogated Varik, and in the third she will take an active part, acting as the partner of the Inquisitor. Among other things, it will be possible to have an affair with her.

Varric Tetras

Varric is a gnome adventurer who, however, does not particularly want to return to his roots, in underground cities... In the second part of the series, together with Hawke, he provoked the development of the war of magicians and templars, but after a thorough investigation and interrogation, he was found not guilty. Ultimately, the underground dweller joined the Inquisition. Despite the fact that Varric values ​​his own life most of all in the world, he willingly participates in various dubious adventures, and the years have not changed this habit in any way. Getting involved in all new problems, the gnome is always in the center of events.

Also announced, but not yet confirmed, the return of the following characters:

  • Anora- daughter of Loghain McTeer and wife of the late King Ferelden Kaylan Teirin
  • Flemeth- a powerful witch of the Wildlands, who appeared in both the first and second parts
  • Alistair- The Gray Guardian from the first part of the game, who became the king of Ferelden (in some endings)
  • Hawk- the main character of Dragon Age 2
  • Hero of Ferelden- The Gray Guardian, who played a key role in the fight against the pestilence and the Archdeon in the first part of the game (in case he survived)

Of particular interest is the declared implementation of the return of the heroes who were playable in the previous parts of the series. We hope the developers of Dragon Age: Inquisition will keep this promise and users will not receive standard characters from advertising posters of past games, but customized ones created by the players themselves during the previous playthrough.

Age
rating
BBFC : 18
ESRB : M - Mature
OFLC: MA 15+
PEGI : 18 Creators Leaders Mark Darrah, Mike Laidlaw Screenwriters David Gaider (Lead Writer) Composers Trevor Morris Technical details Platforms Xbox 360 , Xbox one , Playstation 3 , Playstation 4 , (Microsoft Windows) Game engine Frostbite engine Game mode single user , multiplayer Carrier optical disc Systemic
requirements
Official site
Reviews
Summary rating
AggregatorGrade
GameRankings (PS4) 90.07%
(PC) 89.07%
(XONE) 86.79%
Metacritic (PS4) 89/100
(PC) 87/100
(XONE) 85/100
Foreign language editions
EditionGrade
Destructoid 8.5/10
Eurogamer 8/10
Game Informer 9.5/10
GameSpot 9/10
GamesRadar
IGN 8.8/10
Joystiq
PC Gamer(US) 87/100
Polygon 9.5/10
Hardcore gamer 5/5
Time 4.5/5
Russian-language editions
EditionGrade
3DNews 9/10
Absolute Games 90%
Kanobu.ru 9/10
PlayGround.ru 9.5/10
Riot pixels 70%
« gambling addiction » 8.5/10
Games @ Mail.Ru9/10

Plot

Players will have to revive and lead the Inquisition, whose goal is to eradicate evil in the lands of Thedas. By the beginning of the game, a lot of events accumulate that require investigation by the Inquisition. War, intrigue, political strife have deprived the previously influential groups of Thedas of the opportunity to act with the same efficiency. This is a serious problem, given the open skies and the demons pouring in from there. Players will have to respond to this new threat, as well as explore a vast world, meet old and new characters, and gather strength for the growing Inquisition.

Characters (edit)

Inquisitor

The main character of the game. Race, gender, physical appearance, name, voice, class and sexual orientation depend on the player's choice. For various reasons, he was sent to the conclave of the church in the Temple of the Sacred Ashes, where events that changed the world took place. In the future, he will revive an ancient organization known as the "Inquisition". On his hand he has a mysterious mark bestowed on him by the Shadow. With the help of it, he can interact with the shadow and close the gaps, from which a stream of demons poured into Thedas. But for a long time he cannot remain unnoticed and the one who started all this begins to hunt for him.

Depending on the race and class chosen, your character may have the following backstories:

  • Human Inquisitor (Warrior, Rogue) is the youngest child of Lord Trevelian of the town of Ostwick in the Free Marches. From an early age he was guided on the path of serving the Church and the Creator.
  • Human Inquisitor (mage)- is the offspring of the same Lord Trevelian. At an early age, he discovered magical abilities and was sent to the Ostwick Circle of Magicians. During the rebellion of the magicians, he sided with his fellows and fought the templars for his life.
  • Elf Inquisitor (warrior, robber)- grew up in a clan of elves Lavellan, who roamed the expanses of the Free Mark. By his mature years he became good hunter who gave food and protection to the clan.
  • Elf Inquisitor (Mage)- originally from the same clan of Elves Lavellan. He is a budding apprentice of the Keeper of the Clan.
  • Inquisitor-Gnome (warrior, robber)- Gnome-landlord, the representative of the ruthless criminal family Kadash. He lived on the streets of various cities in the Free Marines until he got a job with a criminal gang known as the Charter, in which he smuggled lyrium.
  • Inquisitor Qunari (Warrior, Rogue, Mage)- rejected the teachings of Kuhn and never even visited the lands of his followers. Bears the infamous name tal-vasgot (the Apostate) and is a member of a mercenary unit called Valo-kas.

Companions of the Inquisitor

  • Varric Tetras is a gnome adventurer from the influential land gnome merchant caste. Hawke's companion in Dragon Age II. After the events of the second part of the series, he joins the Inquisition.
  • Cassandra Pentagast is the seeker of truth who interrogated Varric in Dragon Age II. Also joins the revived Inquisition. Cassandra is a member of the Truth Seekers Order. It was this order that became a continuation of the Ancient Inquisition and the founder of the Order of the Templars. Candidate for the post of High Priestess of the Church. A love interest for a male character only.
  • Vivien- a magician from Orlais, who was a candidate for the post of Great Magician, but due to the growing political tensions in the country, she had to leave and join the Inquisition to help her fellow magicians. Candidate for the post of High Priestess of the Church. Has graceful manners and adores parties and parties.
  • Iron Bull- Kossit ("Qunari" - for the inhabitants of Thedas), the commander of the "Bulls" mercenary unit. He was engaged in espionage in other countries as "Ben-Hazrat". Joins the Inquisition to learn more about the activities of this fast-growing organization. Unlike most Qunari, he is friendly and outgoing. He prefers not to follow the teachings of Kun and takes everything he can from life. A love interest for any gender and race.
  • Solas- Elven renegade mage, specialist in the Shadow and its inhabitants. From an early age, he practices magic and developed it to perfection without assistance. His knowledge is needed by the Inquisition to counter the threat posed by the rifts in the sky. Love interest only for a female character of the elven race. In the post-credits scene, after speaking with Flemeth, he gains power due to which his eyes turn blue, hinting at a sequel where he will be the main antagonist.
  • Sir- elven archer. An innocent and impulsive woman from the streets of Orlais who only enjoys the moment. Leader, or one of the main members, of the underground decentralized organization Friends of Red Jenny. Joins the Inquisition to answer many of its tormenting questions. Love interest for a female character only.
  • Dorian Pavus- Tevinter magician. Wanting to prevent his compatriots from following the path of evil in the midst of the war of magicians and templars, he joins the Inquisition. Dorian is not a Master, but is a member of the highest class of Tevinter nobility - the Altus mages. A love interest for a male character only.
  • Cole- the spirit of compassion, which took the form of a young boy. Has the ability to remain invisible to most people and influence their minds.
  • Blackwall (real name Tom Rainier)- Veteran of the Order of the Gray Wardens from Val Shevin. Believes that Gray Wardens must stand guard for Thedas not only during Blight, and therefore join the Inquisition. He is fascinated by the legends about the ancient representatives of his order. Love interest for a female character only.

Game process

Unlike Dragon Age II, the third installment of the series has undergone dramatic changes in gameplay compared to its predecessors. This is mainly caused by the transition BioWare on a modern engine Frostbite from company DICE.

The player will be able to choose for his character: gender, race, voice, name and customize his appearance. Depending on the chosen race, the player will receive the following bonuses: human - a skill point; elf - 25% protection from ranged attacks; gnome - 25% protection from magic; kossite - 50 health points.

During character creation, the player will be offered a choice of three classes: warrior, robber, magician... For a warrior and a robber, it will be possible to choose which weapon the character will specialize in: two-handed swords or one-handed swords with a shield for a warrior; blades in two hands or a bow from robbers. During the game, the player can change the type of weapon, but only within one class. Mages can only use magic staves. Also, depending on the class, the player can only wear a certain type of armor (warriors - heavy; robbers - medium; magicians - light). Each class has 4 branches of unique abilities. In the process of passing the game, the Inquisitor will have a small branch of abilities, available only to him (in the "Jaws of Hakkon" add-on, the number of abilities in it can be increased). In the future, the player will be able to choose one of nine specializations (3 for each class), which will open access to another branch of abilities. A small branch of the Inquisitor and each specialization has a special very powerful ability that can only be used when the so-called Concentration is accumulated in battle.

As in the previous parts of the series, the player controls not only his character, but also the squad of companions he has collected. There are 9 satellites in the game. A player can take no more than three at a time. During the battle, the player, as before, can pause. During a pause, the game stops and at this time you can give orders to your teammates. You can freely switch between partners. The camera in pause mode has become active, it can inspect the entire area of ​​the battle and find out certain information about the enemies. You can also switch the camera behind the character's back and take part in the battle directly yourself. Characters can be ordered to use abilities or travel to a specific location. Now they can also be ordered to break through crowds of enemies or, on the contrary, to hold their positions, and many other actions. The tactics mode has undergone significant simplifications. Now in it you can only choose which abilities the characters will have in priority and how many potions from the inventory they can drink. Unlike previous parts of the game, mana and stamina indicators are not regenerated during combat. Health can only be restored with the help of potions. It is noteworthy that the player loses health by falling from a certain height, but at the same time he cannot die in this way.

The locations on which the action takes place have become many times larger than in the previous parts of the series. They have become more interactive. Now it is possible to bring down walls on enemies or set fire to a bridge under them, also some abilities of characters can create artificial barriers for enemies. In large locations, you can move on horseback, as well as use fast travel between them. This time, the player is offered to explore almost all the lands of Ferelden and Orlais, as well as small areas adjacent to them. The main character has his own castle at his disposal - Skyhold, in which you can communicate with the characters, as well as give orders to three of his advisers. On the global map, you can send your agents to spy or send a combat squad to suppress the unrest. By capturing territories, the player will be able to restore infrastructure there and build outposts of the Inquisition. As the game progresses and the player makes a choice, various influential groups of Thedas will join the Inquisition, increasing the level of its influence in the world. A similar approach has already been taken by BioWare in their previous game, Mass effect 3... For completing tasks, influence points are now also given, which can be spent on improving your character or the Inquisition as a whole.

Communication with other characters occurs, as before, using the dialogue wheel. The wheel has undergone some changes and now when choosing an answer option, you can see what exactly your character will say. Through dialogues and actions, you can get closer (or vice versa) with your companions and advisers. Almost all of them do not have to be taken into the squadron, and many, if your actions are disapproved, may leave you. You can end the game with only one companion in the squad (namely Varric).

Downloadable Content (DLC)

For single player game

Jaws of Hakkon

The first story expansion pack includes a completely new location, weapons, enemies, and more. In the center of the plot is the last Inquisitor, who disappeared in Frosty Mountains over 800 years ago. Players will have to follow in the footsteps of their predecessor and find the reason for his disappearance. The add-on was released on March 24, 2015 on Xbox One and PC. The release on PS4, as well as on Xbox 360 and PS3 took place on May 26, 2015.

Black shop

Free add-on that adds to the game an underground store of various goods known to players from Dragon Age II. It also allows you to change the appearance of the protagonist. The add-on was released on May 5, 2015 on all platforms.

Avvar trophies

The add-on adds new armor, weapons, Skyhold design items and Avvar-style horses to the game. The add-on was released on June 9, 2015 on PC, Xbox One, PlayStation 4, Xbox 360 and PlayStation 3.

Qunari Trophies

An add-on that adds new armor, weapons, Skyhold decorations and a Qunari-style horse to the game. The add-on was released on July 21, 2015 on PC, Xbox One and PlayStation 4.

Descent

Second plot addition. Players will have to go underground and explore the Deep Paths to find out the causes of the earthquakes that threaten the whole of Thedas. The add-on was released on August 11, 2015 on PC, Xbox One and PS4.

Stranger

The third and final plot addition, the events of which take place 2 years after the end of the main plot. Players will face a new threat in the person of Qunari, as well as decide the fate of the entire Inquisition. The add-on was released on September 8, 2015 on PC, Xbox One and PlayStation 4.

For collective play

Decay

A small addition for the co-op, adding new aggressive enemies to the maps, as well as additional paths for their passage. The add-on was released on December 16, 2014, completely free.

Dragon Slayer

A free add-on for co-op, which added a new large map to the game, as well as three playable characters: the Avvar warrior Looking into the sky; the magician-musician Citra and the pirate girl Isabella, known to the players from the previous parts of the series. The supplement was released on May 5, 2015.

Game edition options

Items Game editions
Standard Edition Deluxe Edition Inquisitor "s Edition
The game Yes Yes Yes
PU leather case No No Yes
Thedas Map No No Yes
4 map markers No No Yes
72 tarot cards No No Yes
Set of master keys in real size No No Yes
Inquisitor's Mark No No Yes
Quill and inkwell No No Yes
40-page Inquisitor's Journal No No Yes
Orlesian coins No No Yes
Limited steelbook No No Yes
Official soundtrack No Yes Yes
In-game bonuses
Flame of the Inquisition Arsenal (pre-order only) Yes Yes Yes
Flame of the Inquisition Armor No Yes Yes
Armored steed No Yes Yes
Skyhold Throne No Yes Yes
Red-haired galla No Yes Yes
Swamp unicorn No Yes Yes
Multiplayer item set No Yes Yes

Game development history

2011

year 2012

New details of Dragon Age III became known at the Edmonton Comic & Entertainment Expo in October 2012. It was reported about the protagonist of the human race (later it was announced the ability to choose the race of the protagonist). The main character will have his own castle. The details of the locations have become known: open world, how in The elder scrolls, will not, but according to the developers, one Dragon Age III location will be comparable in size to all Dragon Age II locations combined. The character development system will be improved and will be applied to both the main character and his companions. Decisions from previous parts of the game will be taken into account while BioWare is looking for ways to do without importing saves. The appearance of the witch Flemeth is confirmed.

year 2013

Dragon Age: Inquisition featured in the magazine's September issue Game Informer... The magazine revealed many details of the game, namely: it was confirmed that there would be no open world, but the game would have huge locations compared to the previous games in the series; it will be possible to ride riding animals; the game will have a dynamic change of day and night, as well as weather conditions. In addition, it was stated that the player will be able to create a character of any available race, as it was in Dragon age: origins... The first companions and some screenshots from the game were shown. In addition, Game Informer announced the month of Dragon Age: Inquisition on its website, where new details of the game were published during August. The main character can build outposts and change the landscape.

At the PAX Prime 2013 gaming exhibition, BioWare showed 30 minutes of gameplay, in which they demonstrated everything that was previously announced. It also became known that players will be given the opportunity to play as Cossites.

year 2014

BioWare announced a weekly update on the upcoming game starting in March. All news was devoted to various aspects of the game and companions of the protagonist. It was announced that the game will have up to 40 different variations of endings, and the player will be given four options for dubbing the main character (2 per floor). On May 25, the game's executive producer Mark Darrah announced that the game was in alpha development and it was also announced that the game will not be able to ride mounts.

On July 27, it became known that the release date of Dragon Age: Inquisition is postponed to November 18 for the United States and November 21 for Europe. The developers at Bioware made this decision to bring the game to the highest quality.

At the end of August, it became known that Dragon Age: Inquisition will feature a co-op mode for four people. At launch, the game will feature 3 unique story campaigns and 12 playable characters (4 per class). The environment and enemies on the maps will be randomly generated. Unlike Mass effect 3, progress in co-op does not affect the main storyline in single player in any way.

In early November, one of the game's developers, Mark Darrah, announced that Dragon Age: Inquisition was officially finished and the game was going to print.

Notes (edit)

  1. Dragon Age: Inquisition - New Release Date Archived March 4, 2016.
  2. Dragon Age: Inquisition for PlayStation 4 (unspecified) . GameRankings
  3. Dragon Age: Inquisition for PC (unspecified) . GameRankings... Date of treatment November 11, 2014.
  4. Dragon Age: Inquisition for Xbox One (unspecified) . GameRankings... Date of treatment November 11, 2014.
  5. Dragon Age: Inquisition for PlayStation 4 Reviews (unspecified) . Metacritic... Date of treatment November 11, 2014.
  6. Dragon Age: Inquisition for PC Reviews (unspecified) . Metacritic... Date of treatment November 11, 2014.
  7. Dragon Age: Inquisition for Xbox One Reviews (unspecified) . Metacritic... Date of treatment November 11, 2014.
  8. Carter, Chris

Of course, the game came out quite a long time ago and most have already knocked out all the achievements for the game, however, I think there are people who have not yet done this, so I decided to write a small guide to the achievements. I will not paint all the trophies, because there is simply no point, because they are either light or plot.

Dragon Age inquisition- the main game includes 52 achievements on the PC and Xbox platforms, while on the PlayStation there are 53 achievements, since platinum is present.

1) "As a whole"- Complete an interclass combo with a controlled character in single player.

Personally, I just froze the enemy, and then hit him with a sword and that's it. There are a lot of combinations in the game.

2) "The luminaries of their epoch" - In one playthrough, take all possible companions into the squad.

Note: This achievement is skippable.

You need to find all satellites:

- Cole: After the quest "Defenders of Justice" it will be possible to recruit him.

- Sir: Appears in Val Royeaux on the quest "Friends of Red Jenny"

- Vivien: After the scene with Lucius during the quest "The danger has not passed" in Val Royeaux at the Summer Market, the envoy of the Circle of Mages will appear, after talking with whom you will receive the quest "The Imperial Enchantress". (Also, be careful - Vivien can only be recruited before going to Skyhold.)

- Dorian: Overall in Recruiting Dorian is no different from recruiting Cole, except that you must follow the path of the mages and select the Tempting Whisper quest to meet him. Although even if you choose "Defenders of Justice" - he will still appear in the shelter after completing the quest.

- Blackwall: After returning from Val Royeaux, receive the Lone Guardian quest.

- Iron bull: After a trip to Val Royeaux, the Captain of the Bulls quest will become available.
- Cassandra, Varric and Solas:Join at the very beginning of the game.

3) "Readiness"- Find the Veil Rune.

The curtain runes are runes activated by a special torch (which can only be lit by a magician and it burns with green fire).
As soon as the torch is lit, just explore the nearest territory (usually the runes are located in caves, on the walls), it will not be difficult to find them, they will glow when approaching them with a burning torch.

4) "Liberator"- Liberate three fortresses in one playthrough.

Fortresses can be liberated in the following locations:
- In Crestwood (Caer Bronak Fortress);
- In Empriz-du-Lyon (Suledin fortress);
- In the Western Limit (Griffin Wings Fortress).

5) "Starsyes bala "- Earn the complete location of the Orlesian court.

Quest " Evil eyes, Evil Hearts "- It's easier to get this trophy playing as a human, since you will start at 40/100 (in the case of others - 25/100)

The most important thing here is to answer the questions correctly during conversations, especially during a dance with the queen's adviser, to look for hidden documents (we give them to Leliana), as well as coins that we throw into the fountain.

6) "Regalia"- Fully upgrade one throne.

Just do Additional tasks(meaning tasks for the extraction of resources) at the headquarters and sooner or later you will receive the parts.

7) "On fiery wings"- Find a powerful ally to equalize forces.

Easy to miss! During the plot quest "The Fruits of Pride" in the Elven Temple, you will be offered a choice - to drink from the spring yourself or give it to someone else. You need to drink from the source yourself, and then a new location will appear and on it you will need to fight the dragon. (the dragon has high level health and level 17, so I advise you to be well equipped, although to defeat him you only need to injure him by 50%)

8) "Keymaker" - Get into the heart of the Solasan Temple.

First you need to complete the quest "Collecting the fragments", but this quest is not given immediately. First you need to find at least one shard, for this you need to travel the world and look for the skulls (telescopes in the form of a glowing skull) - eyepieces, then we look into it and mark the sparkling fragments, then collect them.

All Shards: (114 Shards in total).

Hinterlands - 5 ocularums and 22 shards

Stormshore - 4 Eyepieces and 13 Shards

Forbidden Oasis - 4 ocularums and 15 shards

Western limit - 5 ocularums and 14 shards

Sacred Plain - 3 Eyepieces and 16 Shards

Emerald graves- 2 ocularums and 13 shards

Emprise du Lyon - 2 ocularums and 13 shards

Whistling Wastes - 4 Eyepieces and 8 Shards

"Calm the spirit", "Transfer the cold" and "Conquer the fire", after completing which the main door will open behind which there will be a demon of Pride and after defeating which you will receive a trophy. (don't forget to open the last sarcophagus).

9) Dragon Storm- Kill 10 High Dragons in Single Player.

- Ferelden frostbite - has 12 level, lives in inland lands(northeastern corner of the map, north of the Rebel Queen's ravine camp).

He loves to summon little dragons to help, which greatly complicate matters.

- Northern hunter - has a level 13, lives in Crestwood (in the Black Marshes in the southeastern corner of the map, south of the camp at the Three Trout farm).

-Deep high dragon" - has a level 14, lives in the Western Reach (in the southwestern part of the location, south of the camp in the Nazer pass)

This dragon cannot be found just like that; in order for her to arrive, you need to complete the quest chain of Frederic de Sero.

-Gamordian Buregon - has a 15th level, lives in the Sacred Plains (in Raven Marsh, in the northeastern part of the location), which can be reached by completing the command rate quest "Get access to the Gilannain grove".

- Great Mistral - lives in the Emerald Graves (northern part of the map).

- Vinsomer - has 19 level, lives on the Storm Coast, on the Dragon Island, to get to which it will not work right away. It will be possible to access it after completing the "Red Waters" quest.

- Sand scavenger - has level 20, lives in the Whistling Wastes (in the eastern part of the location, next to the entrance to Firel's tomb).

- Hyvernal - has 19 level, lives in Empriz du Lyon (Etienne's Ring just behind the Judicael Bridge). To get to the other side, you need to complete the quest at the command headquarters "Restoration of the Judicael Bridge".

- Kiltenzahn - has 21 levels, lives in Empriz du Lyon (in the Ring of Judicael, next to the Ring of Etienne).

- Highland bane b- the most difficult dragon in the game, has 23 levels, lives in Empriz du Lyon (in the Ring of Leontine in the northern part of the Solar Puddles).

First Expansion - "Jaws of Hakkon" - includes 4 achievements.

1) "Pyro" Destroy all winter shards and light all the lights in the old temple.

Here I would advise you to watch a video on the location of the fragments on the Internet, it will be much easier.

2) "Historian"- Uncover the secret of the legendary personality.

Subject achievement.

3) "Popular name"- Impress the Avars of Stonesbear and win their friendship.

Quest "Guests of the stronghold".

You need to get 5 approvals and the trophy is yours. In general, everything is simple here.

Many will receive approvals after completing story missions, but you will also have to complete additional ones.

Complete the quest "Father's Name" and give the loot to the master of the hunt (required).
- After completing the quest "Trials of Gakkon" also get approval.

Complete the Up and Away quest.
- Complete the quest "In Exile"
- We also perform several tasks at the headquarters of the command, for which they also give approvals.

4) "End of winter" - End the myth of the ancient days.

Subject trophy.

Second addition"Descent" - also includes 4 achievements (I will not describe them, they cannot be missed).

Third expansion "Outsider" - includes 11 achievements, but we will not analyze everything, but only those that can cause difficulties.

1) "Trial of the Hermit"- Kill 10 Big Bears made stronger by a Disservice.

Big bears are found only in the location "Emerald Graves", we turn on the test and go there. I advise you to look for bears closer to the water, near rivers and on small lawns. I do not advise going north, as trolls already live there and there are almost no bears there.

2) "Trial of the Fool"- With the "Take your time" challenge enabled: reach Skyhold at level 5 or lower.

Do only story quests, do not read the scrolls, avoid enemies if possible.

3) "Thinking outside the box"- Open all the caches guarded by ancient statues.

Elven Ruins, Forgotten Sanctuary. Here we read the inscription on the stone opposite the statue of the wolf and light the torch at which the statue of the wolf is looking.
- Ruined Library, Scientist's Refuge.
- Located in the deep paths, we are looking for a blockage in front of the eluvian. But keep in mind that you can only get there when you get the "Anchor Burst" ability, so you will have to return.
- Located in the Darvaarad location, in the research tower. not far from the entrance to the tower on the left. (We light the fire in the following order: Owl, Deer, Dragon)

4) "Coroner"- Find all fit-to-measure clothes.

There are only 4 things that are in the chests. All of them are located at the "Crossroads" location. Here it is better to watch a video about their location, although it will not be difficult to find them yourself.

Also remember that if you load the save and turn on the test, then it will not be activated immediately (Example "Test of the Empress"). You need to leave the location you need and enter it again.

Let's play !!!
I am not an EA employee.

Share with your friends or save for yourself:

Loading...